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Everything posted by ScreamMyName
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[Question] 4 Stone slots in item
ScreamMyName replied to TyWin's topic in Community Support - Questions & Answers
Sorry mate, but why would anyone pay for changing 3 to 4 in like 5 or 6 places ? -
How to enable 2 ring slots?
ScreamMyName replied to DerBooy's topic in Community Support - Questions & Answers
are you sure ? go to wherever you have your bin. UserInterface > locale_inc.h and add : #define ENABLE_NEW_EQUIPMENT_SYSTEM and if you don't have you can also enable dss, if you want. #define ENABLE_DRAGON_SOUL_SYSTEM Yes clientside but he ment serverside. Ahh yes, you're right I've misread it. My bad -
How to enable 2 ring slots?
ScreamMyName replied to DerBooy's topic in Community Support - Questions & Answers
are you sure ? go to wherever you have your bin. UserInterface > locale_inc.h and add : #define ENABLE_NEW_EQUIPMENT_SYSTEM and if you don't have you can also enable dss, if you want. #define ENABLE_DRAGON_SOUL_SYSTEM -
pet from* his tail is kinda funny looking but the rest its on point and it kinda fits into metin. Good job.
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[Question] What is the best source files?
ScreamMyName replied to nanoia's topic in Community Support - Questions & Answers
i'd say main_sg it go less "touched" when it got leaked so it's much easier to fix up and shit. -
edit: It's working ! Thanks mate.
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Did you change start index in uiscriptbeltinventorywindow.py ??
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Shop with the new currency Error .
ScreamMyName replied to ALLWPP's topic in Community Support - Questions & Answers
Do you get any syserr from client or server? -
Videos to c++ learn? (Youtube)
ScreamMyName replied to iRETEMAG's topic in Community Support - Questions & Answers
Ofc they are but books are fuckin expensive.Sometimes even 50-70 euros for a flippin book and you have to buy the whole tome. -
How to add new button function
ScreamMyName replied to guy12's topic in Community Support - Questions & Answers
uiinvetory search for self.mallButton = self.GetChild2("MallButton") add underneath it self.afkButton = self.GetChild2("AfkButton") and if you get any syserr please paste it here. -
[C++] Reborn Full HP / MP
ScreamMyName replied to avaroth's topic in Community Support - Questions & Answers
cmd_general.cpp ch->PointChange(POINT_HP, 50 - ch->GetHP()); to ch->PointChange(POINT_HP, ch->GetMaxHP() - ch->GetHP()); -
no, to stack your books change the flag in item_proto. This quest will make only 1 book disappear when you read stacked books. I feel like it's kinda pointless to do it by quest.. just use 30 mins of your time and make a dif.
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Model issues ?
ScreamMyName replied to ScreamMyName's topic in Community Support - Questions & Answers
#fixed #closerequest. -
Hi guys I'm experiencing the weirdest bug ever... I've been using those armours since.. forever and never had any trouble. This supposed to be a female warrior but when I put the armour (by baso) something crazy like this happens. I tried to define special_path in warrior_w.msm and it worked fine I could see the model but I couldn't get the texture too load. Anyone experienced shit like this before? e : I just realized I have this issue with 2 more models.. Video below.
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[Request]Raising Shops Slots C++
ScreamMyName replied to DieMaQ's topic in Community Support - Questions & Answers
yeah just do everything backwards + don't forget about shopdialog.py. -
[Request]Raising Shops Slots C++
ScreamMyName replied to DieMaQ's topic in Community Support - Questions & Answers
packet.h SHOP_HOST_ITEM_MAX_NUM = 40, to SHOP_HOST_ITEM_MAX_NUM = 80, src/Server/common/length.h SHOP_HOST_ITEM_MAX_NUM = 40, SHOP_PRICELIST_MAX_NUM = 40, to SHOP_HOST_ITEM_MAX_NUM = 80, SHOP_PRICELIST_MAX_NUM = 80, src/Server/game/shop.cpp m_pGrid = M2_NEW CGrid(5, 9); to m_pGrid = M2_NEW CGrid(10, 9); shopdialog.py by @Endymion & .py by @Theodor -
Average Damage and Skill Damage
ScreamMyName replied to veilles's topic in Community Support - Questions & Answers
If you want to change the value of skills damage you do it in skill_proto -
[HELP]How to make inventory longer?
ScreamMyName replied to Aurora's topic in Community Support - Questions & Answers
"y" : SCREEN_HEIGHT - 37 - 565, "height" : 565, to "y" : SCREEN_HEIGHT - 37 - 589, "height" : 589, -
Best Files or way to start new?
ScreamMyName replied to Cr41s3's topic in Community Support - Questions & Answers
Don't use vanilla dude that's crap. Also is way better to compile your own source than use existing core that's isn't open-sourced. You will have to make fixes with difs which is kinda pointless.. -
I think it's a very good initiative. I haven't used a lot of WE but.. and I don't know coz i might have done something wrong but sometimes when i load the map again my objects kinda change height especially when i move them around a lot.. (ofc i always save after making any changes) i don't know what is the cause it might be my mistakes but i have no idea. Other thing is adjusting the size of the brush, object height etc. As you know you have to do it with mouse it goes up by 10 with each scroll but i think it would be much better if you could do it with your keyboard like you could click on the box and type in the height you want instead of doing it by scroll. Undo button.. in the version i have when i use Undo button a lot of times my objects go crazy they change height, place etc. I think it's a great idea and I hope it works. Good luck mate.
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C++ Skillbook and more :)
ScreamMyName replied to DarthNeno's topic in Community Support - Questions & Answers
edit : Sorry, i thought you want 100% on skill books, my bad. -
[ Dead Download Link ] New game interface [ We Need You ]
ScreamMyName replied to TreeN's topic in Temporary
As i said yesterday on mpc, very nice work probably the best interface i've seen, already have it in green. The only thing i've relize now is this : I think "DOSTĘPNE" should be much more easier to see like STATUS POSTACI but in smaller font size. Anywayz really good work, hope to see more. -
I'm pretty sure if you play ninja with daggers you will get banned
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[Hidden Content] I know is a problem with a texture because i've change it to a different one and it works fine, anyone know whats wrong with this texture? texture : [Hidden Content]