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enzi

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Everything posted by enzi

  1. Hi, Yesterday I realized that effects for skills are not working properly as I was always playing as body warrior I was not able to see it cause for body warrior every skill works normaly This is how it looks [Hidden Content] but for only body warrior everything works well [Hidden Content] Btw nothing in syserr. Anyone know what can be a problem or can someone tell me what methods, functions or packets are responsible for skill effects so I would be able to debug it? Thank in advance
  2. I fix everything by correcting all libs to right version
  3. Hello, Im trying to compile Binary as Debug but I everytime get these errors with FoxFS - FoxFS.lib was build with release instead of Debug now this error is gone - I fixed this error by updating cryptopp and using same libs in binary + foxfs For me its first time building Debug with FoxFS so Im completly lost. I tried to google it for hours but I wont find anything that make sense. Anyone know how to fix this? EDIT: As I fixed errors above I have still 1 remaining - I have added FoxFS.lib in UserInterface.cpp, it can be seen on image Thank you
  4. That is most common error when you are editing packet.h without really understanding what are you doing My advice for you is fully compare packet.h from binary+game they must be same.. check for duplicates, check if you dont have something // in game but dont in binary, check if every packet is defined in right way in (PythonNetworkStreamPhaseGame/Item.cpp) ex. if this packet in binary = 80 it has to be 80 in game too HEADER_CG_GUILD = 80, as last that = 80 must be unique so you cant use it for another packet, but be carefull there are 2 types of headers CG and GC (if you use 80 in CG packets you are free to use same number in GC but you cant use same number in 1 type of packets) ex. WRONG HEADER_CG_GUILD = 80, HEADER_CG_WHEEL_DESTINY = 80, I hope this will helps, if it dont, insert here your packet.h files I will look at it
  5. Great Service Very fast and clean work.. Awesome code Highly recommended
  6. Great Service Very fast and clean work.. Awesome code Highly recommended
  7. In GrpFontTexture.cpp Find TextOut(..) a change it with code up Funguje to na CZ ?
  8. I tried tons of fixes and no one helps me.. Im tired of finding solutions for this.. Im trying it more than year but nothing works for me If someone can help me I will pay for it..
  9. Try this [Hidden Content] If it doesnt work put here you ui.py too
  10. Did you tried to translate skilldesc or you edit it somehow? Because its looking like missing TABS in skilldesc
  11. Hi.. I cant find any english locale.lua/translate.lua with link which works ? and I lost my own... Can someone upload it for me?
  12. You slots are right.. Do you have this inventorywindow.py same in uiscrip and in local?
  13. Wtf, i´m totally retarded Thanks, man
  14. Hi.. Today i found little bug on my server with sash system :/ When i unequip sash model doesn´t dissapear Here is SS with debug.. Someone know how to fix it ?
  15. You need to edit it in inventoryWindow.py If you don´t know how so post here your inventoryWindow.py... (pastebin!) I will check it
  16. Hi.. Today i tried to use ingame mapeditor by musicinstructor without extern py-loader but everytime when i try to use it i get error in sysser 1021 17:55:12187 :: CGraphicThingInstance::RegisterModelThing(iModelThing=0, pModelThing=d:\ymir work\pc\warrior\warrior_novice.gr2) I added it to game.py onPressKeyDict[app.DIK_F5] = lambda : self.__MapEditor() def __MapEditor(self): import mapeditor if 0==interfaceModule.mapedit: interfaceModule.mapedit = 1 self.uimapedit = mapeditor.MapEditor() self.uimapedit.Show() else: interfaceModule.mapedit = 0 self.uimapedit = mapeditor.MapEditor() self.uimapedit.Hide() interfacemodule.py mapedit = 0 There is mapeditor.py Someone know where can be problem? EnZi
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