Jump to content

HAMLET

Member
  • Posts

    41
  • Joined

  • Last visited

  • Feedback

    0%

About HAMLET

Informations

  • Gender
    Male
  • Country
    Germany
  • Nationality
    German

Recent Profile Visitors

990 profile views

HAMLET's Achievements

Enthusiast

Enthusiast (6/16)

  • Collaborator Rare
  • Conversation Starter
  • Reacting Well
  • Dedicated
  • First Post

Recent Badges

15

Reputation

  1. You guys are doing really awfull things with AI, awfull.
  2. Thank you, i know what Unreal is and what is capable of, but the man just said that he is stripping off what Unreal graphic gives so he get the old metin2 graphic in Unreal. So next time when you copy paste your answer from GPT, read the context. Also to say NANITE is an optimisation tool it means you do not know what tf you are doing in Unreal.
  3. So what is the point to move to unreal if you spend your days to keep the old 2004 graphic and remove everything that Unreal gives you? Cause i see none but worthless work.
  4. The base is this. After Distraught started his free source, all Romanian people started chasing BGFX and DX11 and started killing Claude with it and vibe coding it. Tim2 was one of them, and probably what Kolen achieved is just a wrapper or translation layer nothing more. w
  5. The source looks nice, but the timelaps between updates also suggest that your main guy tw1x is killing Cursor or Claude doing those big things, what distraught did is marvelous, but letting everyone implementing all those stuff untested will make the source unstable, that if it is not already. Is better to provide a big update test it fix it, then go to the other one. Alaric gave the best example with the bug at the skills caused by this fast “development” . The advanced part becomes useless if the source becomes unstable. Also anti-DDoS thing is a joke.
  6. You can make a DOC file using github, it will be the best way to do it, use this [Hidden Content]
  7. There are 2 ways of doing it, with vertex texture fetch or without, without is impossible to not preprocess gr2 files since constant register will limit you at 64 bones per mesh
  8. Still on that DX9 old shit?
  9. As i’m wotking to do this on my server, prepare to pay a few good K maybe 3 to 5k on it, is a lot of work behind it and you’ll have to always modify GR2 files.
  10. Someone has the problem below? Idk what i did wrong, i use marty5.8
  11. I know about freetype2, is not about that, just sinply the game is much more smoother in vulkan, and everything is hd, the textures characters everything. I know maybe is possible to improve those things in dx9ex, but i’m not so advanced to do that. Vulkan was the easy choice.
  12. Hi, i'm not a dev, i user dx9ex right now on my client, but i tried Vulkan wrapper and the game is so smooth and the quality is 100x better then default. Is there any posibility to inegrate those DLL-s in the binary and the dxvk config too? And did someone succedeed to make the game run Windowed but change the resolution? What i'm reffering is that when i use Vulkan wrapper in windowed i can only play with an akward resolution 1536x897, and if i set any other resolution would not apply. I tried tu put metin2.cfg to readonly but nothing happend.
  13. This is a system for sale, not to be leaked. You can buy it from the creator.
  14. No updates regarding the missing files? Can someone help us?
  15. Is this for sale? If yes how can i contact you?
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.