Your bin reads only until SourceSkin2, you need to extend it.
Go to GameLib\RaceDataFile.cpp and search:
if (TextFileLoader.GetTokenString("sourceskin2", &strSourceSkin) &&
TextFileLoader.GetTokenString("targetskin2", &strTargetSkin))
{
AppendShapeSkin(dwShapeIndex, 0, (strPathName + strSourceSkin).c_str(), (strPathName + strTargetSkin).c_str());
}
add under it:
if (TextFileLoader.GetTokenString("sourceskin3", &strSourceSkin) &&
TextFileLoader.GetTokenString("targetskin3", &strTargetSkin))
{
AppendShapeSkin(dwShapeIndex, 0, (strPathName + strSourceSkin).c_str(), (strPathName + strTargetSkin).c_str());
}
if (TextFileLoader.GetTokenString("sourceskin4", &strSourceSkin) &&
TextFileLoader.GetTokenString("targetskin4", &strTargetSkin))
{
AppendShapeSkin(dwShapeIndex, 0, (strPathName + strSourceSkin).c_str(), (strPathName + strTargetSkin).c_str());
}
You can add more if you want.