avertuss
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Everything posted by avertuss
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official Official Pickup Slot Effect [REVERSED]
avertuss replied to Mali's topic in Features & Metin2 Systems
How to use with sash system? I tried like that but it doesn't work -
official Chatting Window Renewal (Mini Version)
avertuss replied to Owsap's topic in Features & Metin2 Systems
I have problem with GetGlobalPosition too. -
Compile Client With Visual Studio 2022 + SRC
avertuss replied to Mali's topic in Programming & Scripts
Cryptopp_lib_release.lib(integer.obj) : error LNK2001: unresolved external symbol ___std_reverse_copy_trivially_copyable_1 when i want compile your vs22 source. Any ideas? -
Drop problem - level limit
avertuss replied to avertuss's topic in Community Support - Questions & Answers
I tried to change something in constant.h(delta etc) but nothing change. I have good level in mob_proto bcs protos are mirroring from txt to db, right? -
Hi. I have Group Metin_75 { Type drop Mob 8036 1 30250 1 100 2 35419 1 5 3 71090 1 5 4 71093 1 5 5 17050 1 15 6 30370 1 15 7 30371 1 15 8 30372 1 15 9 51500 1 25 10 71060 1 30 11 71061 1 30 12 34050 1 70 } but problem is that i have 100% for drop but it doesn't drop everytime + i have second question, how can i make that: mob level: 150 player level: 175 and player who have +- 25 lvl from boss will get the same chance for drop. I mean that player for example with 170 lvl will get drop chance for item as player with 150 lvl.
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Hi. I want to make list with item which character has. I have quest test begin state start begin when 20016.chat."Test" begin smn() say("wanna check ID?") local s = select("Yes", "No") if s == 1 then smn() say("ID:") local id = tonumber(input()) if id != 0 and id != nil and id != null and string.len(id) < 7 then local res1, res2 = game.query("SELECT name, level, exp FROM player.player WHERE id='"..id.."'"); smn() for num1, str1 in ipairs(res2) do say_reward(num1.."\t"..str1.name.."\t"..str1.level.."\t"..str1.exp) end end end end end end How to make that after show 10 records i will see in quest "Continue" button(wait() function in quest)?
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It should work both ways. From safebox to inventory and from inventory to safebox.
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Hi. Someone know how to fix that mobs/bosses can go into walls?
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Hi, someone can tell me how to add animated sash? I tried add them like animated costume weapon + playersettingmodule chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+118, "Bip01", "D:/ymir work/acce/orim_acce_slash_eff_10.mse") but it doesn't work. Any ideas?
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Version of Files : source Hello. I noticed that i have random unknown packet header error like Unknown packet header: 144, last: 76 16 What does it exactly mean? How can i find where is the problem. I checked packet.h client/server and i didn't noticed differcences. Can someone explain me how can i fix that random crashes?
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Fixed
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@.plechito' missing effect textures
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@.plechito' missing effect textures
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@.plechito' missing effect textures
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Internal error during IMAGE::BuildImage
avertuss replied to avertuss's topic in Community Support - Questions & Answers
Fixed, JUST ADDED legacy_stdio_definitions.lib in linker option. xD -
Internal error during IMAGE::BuildImage
avertuss replied to avertuss's topic in Community Support - Questions & Answers
I didn't had extern folders linked in vc++ directories. I just added them now, try rebuild solution and the same error. Idk why if before format source was good. Maybe something missing in vs or idk. ///FIXED JUST ADDED legacy_stdio_definitions.lib in linker option. xD -
Internal error during IMAGE::BuildImage
avertuss replied to avertuss's topic in Community Support - Questions & Answers
idk, still the same error.