-
Posts
683 -
Joined
-
Last visited
-
Days Won
8 -
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Everything posted by Speachless
-
Client will block 1-2 times / week. No syser, no lagg, nothing.
-
Server Fall [Help]
Speachless replied to Todoroki's topic in Community Support - Questions & Answers
You should fix also SYSERR: Feb 7 15:46:42.110298 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Unknown column 'time' in 'order clause'query: SELECT * FROM log.meley_dungeon ORDER BY time ASC, partecipants ASC, date ASC LIMIT 5 -
Server Fall [Help]
Speachless replied to Todoroki's topic in Community Support - Questions & Answers
You have game.core Search on google: how to debug gdb metin2dev and follow that tutorial and show us the result -
For example an english player shows an item on chat. I am on german client, i must see it in german, not english. PM Me
-
Force run on dedicated GPU
Speachless replied to Speachless's topic in Paid Support / Searching / Recruiting
up -
Change monster folder path
Speachless replied to displayjokes's topic in Community Support - Questions & Answers
void __GetRaceResourcePathes(unsigned race, std::vector <std::string>& vec_stPathes) add something like else if (__IsNPCRace(race)) // you have already this { else if (race >= 20242 && race <= 20249 || race == 41466) // new { vec_stPathes.push_back("d:/ymir work/npc_mount/"); } } -
Change monster folder path
Speachless replied to displayjokes's topic in Community Support - Questions & Answers
Found this on google [Hidden Content] Tested ago some months and works.- 6 replies
-
- 24
-
[#Solved] Fps drop when mobs/players appear
Speachless replied to Speachless's topic in Paid Support / Searching / Recruiting
up -
[#Solved] Fps drop when mobs/players appear
Speachless replied to Speachless's topic in Paid Support / Searching / Recruiting
up -
last time my pf script blocked over 1200 ips from that guy. So if the ips were blocked, disabling the mitigation should have fixed the problem ? or could make it worse
-
Hi, is anything more to write or just rules that blocks that flood packets ?
-
I pay for who can help me to write a code that forces the game to open on dedicated GPU. PM Me
-
I search a czech translator. You must know english. discord: Klaus#9330 skype: sebastiandobrescu
-
Data truncated for column 'size'
Speachless replied to Mind Rapist's topic in Community Support - Questions & Answers
Txt on an online server it's not safe, sql is for databases. -
Assertion failed: (!ms_singleton)
Speachless replied to Mind Rapist's topic in Community Support - Questions & Answers
Search the file in vanilla source. -
Multipoint system in status
Speachless replied to Marcos_tlc's topic in Community Support - Questions & Answers
It means you have to write import chat at the beggining of the file. -
You have my respect. ?
-
[HELP]Maps are getting bugged
Speachless replied to A4Tech's topic in Community Support - Questions & Answers
Must disable improved packet too. -
[HELP]Maps are getting bugged
Speachless replied to A4Tech's topic in Community Support - Questions & Answers
Disable sequence and try again, see on google tutorial. -
Monsters attack each other?
Speachless replied to notbugme's topic in Community Support - Questions & Answers
Serach in char_state.cpp: m_pkParty->SendMessage(this, PM_ATTACKED_BY, 0, 0); Add after: if (m_pkMobData->m_table.dwVnum == 1111) // mob that attack vnum { LPCHARACTER the_object = FindVictim(5555, m_pkMobData->m_table.wAggressiveSight); // 5555 = object vnum SetVictim(the_object); return; } It's not tested, i just writed it. -
At config put 0 to check hack or something like that.