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kriplxen

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  1. Helo guys, im making biological quest reward and i need to get as reward att bonus against monsters 10%. I tried a few variations of that code, but when i try to get the reward it doesnt raise the value in the value bar next to inventory. Also i got same problem with +10% att bonus. Can somebody explain to me when to use apply and when to use point? Ty for response. Heres the actual code. Monster: affect.add_collect(APPLY_ATTBONUS_MONSTER,10,60*60*24*365*60) +10% att dmg: affect.add_collect(APPLY_ATTBONUS,10,60*60*24*365*60)
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