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z35

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Everything posted by z35

  1. Debug the client using the debug binary. It generates an errorlog if I see correctly.
  2. Make inside your locale a folder named es, there make a folder named offlineshop and put the file icon.tga inside it. Method 2: You change the code for the offlineshop to read from your arab locale (ae) and not from spain locale (es). The file with this code can be found in uiscript files.
  3. It says failed to load image at that location. locale/es/offlineshop/icon.tga either you change the code so it reads from locale_ae either you make a folder inside your locale named es and you put the icon inside. Your choice.
  4. You failed to implement it correctly. I suggest trying again the tutorial and then you will fix it. I didn't encounter any problems trying to implement it.
  5. Thanks, really helps and I will use it for sure!
  6. I meant at the link you provided , but nevermind, Syreldar pasted here.
  7. If you look into more posts in that topic , you'll see what you are searching for .
  8. In locale/ui/inventorywindow.py , remove the costume button function.
  9. No lycan, and as you saw at first post, vanilla mentioned that many of the bugs are fixed.
  10. Watch your tabs. Also, not sure if you have it but make it like this. def Close(self): self.Hide() if app.ENABLE_HIGHLIGHT_SYSTEM: def HighlightSlot(self, slot): if not slot in self.listHighlightedSlot: self.listHighlightedSlot.append(slot) def SetInventoryPage(self, page): self.inventoryTab[self.inventoryPageIndex].SetUp() self.inventoryPageIndex = page self.RefreshBagSlotWindow()
  11. It's just a common location for the files nothing else you can move them wherever you want. Personally , I have them in a created folder by me.
  12. There is a tutorial how to remove this error from syserr, just search the internet and you'll find it!
  13. Thanks for the tutorial! I'll definitely use it !
  14. I would like to learn how to do that, feel free to post it if you want and have time to make a tut.
  15. I really like your releases-fixes mate! Thanks a lot for what you've done till now
  16. Run older version of 3ds max.. The last working plugin was for 2013.
  17. Can you send me a pm with the link? Can't seem to find it.
  18. Hey Devs ! My question is simple. Is it possible to edit the existing skills animations?
  19. @xP3NG3Rx posted somewhere a file with the scaling part
  20. Introloading.py Search: self.loadingImage.SetScale(width, height) Add under it: self.loadingGage.SetPercentage(2, 100) Now search: self.loadingGage=self.GetChild("FullGage") And add under it: self.loadingLoadingPercent=self.GetChild("LoadingPercent_Text") Now search: self.loadingGage.SetPercentage(2+98*p/100, 100) And add under it: self.loadingLoadingPercent.SetText(str(2+98*p/100)+"%") Open your loadingwindow.py file Search: "name" : "FullGage", And add under this section: { "name" : "LoadingPercent_Text", "type" : "text", "x" : 190, "y" : -20, "text" : "", "vertical_align" : "center", }, Hope i helped.
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