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Everything posted by MrLibya
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SoulBind & Cheque & AdvanceRefine Systems
MrLibya replied to MrLibya's topic in Features & Metin2 Systems
You've added them wrong , note that [...] means some part of the function is deleted , DON'T DELETE IT , just copy and past after the deleted part in the files -
SoulBind & Cheque & AdvanceRefine Systems
MrLibya replied to MrLibya's topic in Features & Metin2 Systems
i've upload them at the attachement , anyway here's another link [Hidden Content]- 25 replies
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M2 Download Center Download Here ( Advance Refine Systems ) Download Here ( Cheque System ) Download Here ( Soul Bind System ) Hello everyone ! I've been away from metin2 for about 6 months and i've get back from less then a month and made thoes systems , i've start selling them but i didn't sell it to anyone and i got bored from metin2 again so i'm going to release it and go off from metin2 for ever . about the Advance Refine System here some info: so download and have fun [Hidden Content]
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Official patcher is the best solution
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@DarkOneThx
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No not the icon i only need the file ( ymir work/ui/public.dds ) the new one from update 16
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I've slow connection i can't download the whole client
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Hello I've download from here the patch 16.0 for the cheque system ( metin2_patch_etc) and it seems to be that the file ( public.dds ) is missing , can someone upload me the full patch or upload me this file ?
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Hello It's a minor bug but it's important , when u kill the devil tower boss and get ur reward and try to upgrade ur weapon or anything if u press yes and u haee money less then the cost u will lost the reward . so here even if u have no money u will not lost the reward to fix it : open input_main.cpp add : #include "refine.h" // find this if (!item) { ch->ClearRefineMode(); return; } // a new code block const TRefineTable * prt = CRefineManager::instance().GetRefineRecipe(item->GetRefineSet()); if (!prt) { ch->ClearRefineMode(); return; } now search for : if (ch->GetQuestFlag("deviltower_zone.can_refine")) replace the whole condition with this : if (ch->GetQuestFlag("deviltower_zone.can_refine")) { if (ch->GetGold() >= prt->cost) { ch->DoRefine(item, true); ch->SetQuestFlag("deviltower_zone.can_refine", 0); } else ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("±¹°ي؟، µ·ہج ؛خء·اد°إ³ھ µ·ہ» °،ء®؟أ¼ِ ¾ّ´آ »َب²ہش´د´ظ")); } sry 4 my english
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Weapon Costume Skill Problem
MrLibya replied to AndrewSkc's topic in Community Support - Questions & Answers
check this : if (!pSkillData->CanUseWeaponType(pkInstMain->GetWeaponType())) -
new item type and slot index
MrLibya replied to MrLibya's topic in Community Support - Questions & Answers
ok I take a look for the function else if (GetType() == ITEM_NEW) return WEAR_NEW I still can't see how that make connect between the slot and that's wear type -
hallo all so If I want add new slot for new item type in inventory window it will be like that: type : ITEM_NEW , WEAR_NEW const DWORD c_Equipment_New = c_New_Equipment_Start + 3; {"index":item.EQUIPMENT_NEW, "x":39, "y":106, "width":32, "height":32}, the question is how this slot will define this type ? I check other slots like belt ..etc and there is no other define for it
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#close
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hallo can someone give me the costume weapon patch?
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wtf ahah , just stop it u killing the python
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Untradable items shown
MrLibya replied to Cortana's topic in Community Support - Questions & Answers
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yes I know it's going to work , but if u do that u will use the deactive function for all slot's !
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try to make one , it's not hard open your eyes and slotNumber in self.listUnusableSlot: player.IsOpenPrivateShop() and item.IsAntiFlag(item.ANTIFLAG_MYSHOP
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I only make it for exchange like official but if u want it for safebox I think it's easy to make ! use same python uiinventory code and just change few things
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Explain more ok edit this self.listUnusableSlot.remove(I) self.listUnusableSlot.append(I) to self.listUnusableSlot.remove(i) self.listUnusableSlot.append(i)
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ok thx for the notice thix fix will make the system work on all pages change: for : and : for :
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M2 Download Center Download Here ( Internal ) Hallo all c++ : open EterPythonLib/PythonSlotWindow.cpp now open EterPythonLib/PythonSlotWindow.h now open : /EterPythonLib/PythonWindowManagerModule.cpp now open: /UserInterface/PythonNetworkStreamPhaseGame.cpp now python part open : root/uiinventory.py ok that's it , have a nice day
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official [Old][Archive] - [Official] Unpacked Updates Metin2.de
MrLibya replied to Shogun's topic in Guides & HowTo
i thought it's need some effect patch , thx -
official [Old][Archive] - [Official] Unpacked Updates Metin2.de
MrLibya replied to Shogun's topic in Guides & HowTo
I don't have one the system is when u open exchange windows the item that can't trade have a effect ! -
official [Old][Archive] - [Official] Unpacked Updates Metin2.de
MrLibya replied to Shogun's topic in Guides & HowTo
from update 15.4 the effect of items can't trade ( when open exchange windows ) , in which patch ?