AndrewSkc
Member-
Posts
51 -
Joined
-
Last visited
-
Feedback
0%
About AndrewSkc
Informations
-
Gender
Male
Recent Profile Visitors
AndrewSkc's Achievements
-
Dll in another folder
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
Ty very much -
Dll in another folder
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
Refresh -
Weapon Costume Skill Problem
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
Client sysser is empty -
Weapon Costume Skill Problem
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
ref -
Weapon Costume Skill Problem
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
... not work This is a binary problem because with another binary (without costume weapon it work). Someone can help? -
Hi, I add Costume Weapon and all works but i can't use skills. I click on the skill icon and nothing. Sysser DB, CH, Client - clear. Can someone help me?
-
Weapon Costume Problem
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
Problem Fixed. I must add type for belt and ring in dum proto. -
Weapon Costume Problem
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
No this deccription I can't see bonus on my belt and ring OK This is a problem with DUMP PROTO. Someone have fix? -
Weapon Costume Problem
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
All works but i can't see description on belt and rings: -
Weapon Costume Problem
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
enum EWearPositions { WEAR_BODY, // 0 WEAR_HEAD, // 1 WEAR_FOOTS, // 2 WEAR_WRIST, // 3 WEAR_WEAPON, // 4 WEAR_NECK, // 5 WEAR_EAR, // 6 WEAR_UNIQUE1, // 7 WEAR_UNIQUE2, // 8 WEAR_ARROW, // 9 WEAR_SHIELD, // 10 WEAR_ABILITY1, // 11 WEAR_ABILITY2, // 12 WEAR_ABILITY3, // 13 WEAR_ABILITY4, // 14 WEAR_ABILITY5, // 15 WEAR_ABILITY6, // 16 WEAR_ABILITY7, // 17 WEAR_ABILITY8, // 18 WEAR_COSTUME_BODY, // 19 WEAR_COSTUME_HAIR, // 20 #ifdef __WEAPON_COSTUME_SYSTEM__ WEAR_COSTUME_WEAPON, #endif WEAR_RING1, // 21 : 신규 반지슬롯1 (왼쪽) WEAR_RING2, // 22 : 신규 반지슬롯2 (오른쪽) WEAR_BELT, // 23 : 신규 벨트슬롯 WEAR_MAX = 32 // }; -
Weapon Costume Problem
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
I have and not work #ifdef ENABLE_NEW_EQUIPMENT_SYSTEM const DWORD c_New_Equipment_Start = c_Equipment_Start + 22; const DWORD c_New_Equipment_Count = 3; const DWORD c_Equipment_Ring1 = c_New_Equipment_Start + 0; const DWORD c_Equipment_Ring2 = c_New_Equipment_Start + 1; const DWORD c_Equipment_Belt = c_New_Equipment_Start + 2;; #endif #ifdef ENABLE_COSTUME_SYSTEM const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19; // [주의] 숫자(19) 하드코딩 주의. 현재 서버에서 코스츔 슬롯은 19부터임. 서버 common/length.h 파일의 EWearPositions 열거형 참고. const DWORD c_Costume_Slot_Body = c_Costume_Slot_Start + 0; const DWORD c_Costume_Slot_Hair = c_Costume_Slot_Start + 1; #ifdef ENABLE_COSTUME_WEAPON_SYSTEM const DWORD c_Costume_Slot_Weapon = c_Costume_Slot_Start + 2;; #endif const DWORD c_Costume_Slot_Count = 3; const DWORD c_Costume_Slot_End = c_Costume_Slot_Start + c_Costume_Slot_Count; #endif -
Hi, I add a costume weapon system and i have one problem. Tyhis system work but i have bugged ITEM_BELT and ITEM_RING (equip on bad slot and with empty description). Someone can help me?
-
Guild lands on new map
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
Refresh -
Dll in another folder
AndrewSkc replied to AndrewSkc's topic in Community Support - Questions & Answers
Refresh -
Hi, where in source binary i can change the folder of dlls? I want add new golder dlls in client and copy there all dll file.