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Everything posted by DrTurk
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Item/mob_proto reading by client
DrTurk replied to uScared?'s topic in Community Support - Questions & Answers
he want to read the mob_proto.txt in server but the mob_names.txt from client, so that you dont have to load multiple names for other languages on server -
sure FreeBSD 12 uname -a in putty btw use pkg install mysql56-server its way faster
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EFFECT_REFINED_NONE 0 EFFECT_SWORD_REFINED7 1 EFFECT_SWORD_REFINED8 2 EFFECT_SWORD_REFINED9 3 EFFECT_BOW_REFINED7 4 EFFECT_BOW_REFINED8 5 EFFECT_BOW_REFINED9 6 EFFECT_FANBELL_REFINED7 7 EFFECT_FANBELL_REFINED8 8 EFFECT_FANBELL_REFINED9 9 EFFECT_SMALLSWORD_REFINED7 10 EFFECT_SMALLSWORD_REFINED8 11 EFFECT_SMALLSWORD_REFINED9 12 EFFECT_SMALLSWORD_REFINED7_LEFT 13 EFFECT_SMALLSWORD_REFINED8_LEFT 14 EFFECT_SMALLSWORD_REFINED9_LEFT 15 EFFECT_BODYARMOR_REFINED7 16 EFFECT_BODYARMOR_REFINED8 17 EFFECT_BODYARMOR_REFINED9 18 EFFECT_BODYARMOR_SPECIAL 19 EFFECT_BODYARMOR_SPECIAL2 20 EFFECT_BODYARMOR_SPECIAL3 21 EFFECT_SASH 22 EFFECT_BODYARMOR_NEW_DEAMON 23 EFFECT_COSTUMEBODY_SPECIAL 24 EFFECT_COSTUMEBODY_SPECIAL2 25 EFFECT_COSTUMEBODY_SPECIAL3 26 EFFECT_COSTUMEBODY_SPECIAL4 27 EFFECT_COSTUMEBODY_SPECIAL5 28 //EFFECT_BODYARMOR_ELECTRIC (would be 29) EFFECT_SWORD_EVOLUTION1 29 EFFECT_SWORD_EVOLUTION2 30 EFFECT_SWORD_EVOLUTION3 31 EFFECT_SWORD_EVOLUTION4 32 EFFECT_BOW_EVOLUTION1 33 EFFECT_BOW_EVOLUTION2 34 EFFECT_BOW_EVOLUTION3 35 EFFECT_BOW_EVOLUTION4 36 EFFECT_FANBELL_EVOLUTION1 37 EFFECT_FANBELL_EVOLUTION2 38 EFFECT_FANBELL_EVOLUTION3 39 EFFECT_FANBELL_EVOLUTION4 40 EFFECT_SMALLSWORD_EVOLUTION1 41 EFFECT_SMALLSWORD_EVOLUTION2 42 EFFECT_SMALLSWORD_EVOLUTION3 43 EFFECT_SMALLSWORD_EVOLUTION4 44 EFFECT_SMALLSWORD_EVOLUTION1_LEFT 45 EFFECT_SMALLSWORD_EVOLUTION2_LEFT 46 EFFECT_SMALLSWORD_EVOLUTION3_LEFT 47 EFFECT_SMALLSWORD_EVOLUTION4_LEFT 48 EFFECT_CLAW_EVOLUTION1 49 EFFECT_CLAW_EVOLUTION2 50 EFFECT_CLAW_EVOLUTION3 51 EFFECT_CLAW_EVOLUTION4 52 EFFECT_CLAW_EVOLUTION1_LEFT 53 EFFECT_CLAW_EVOLUTION2_LEFT 54 EFFECT_CLAW_EVOLUTION3_LEFT 55 EFFECT_CLAW_EVOLUTION4_LEFT 56 EFFECT_CLAW_REFINED7 57 EFFECT_CLAW_REFINED8 58 EFFECT_CLAW_REFINED9 59 EFFECT_CLAW_REFINED7_LEFT 60 EFFECT_CLAW_REFINED8_LEFT 61 EFFECT_CLAW_REFINED9_LEFT 62 EFFECT_COSTUME_YOUTUBER 63 EFFECT_COSTUME_TWITCH 64 //EFFECT_COSTUME_SYSTEM_SPECIAL1, (65) //EFFECT_COSTUME_SYSTEM_SPECIAL2, (66) //EFFECT_COSTUME_SYSTEM_SPECIAL3, (67) //EFFECT_COSTUME_SYSTEM_SPECIAL4, (68) //EFFECT_COSTUME_SYSTEM_SPECIAL5, (69) //EFFECT_COSTUME_SYSTEM_SPECIAL6, (70) //EFFECT_COSTUME_SYSTEM_SPECIAL7, (71) EFFECT_REFINED_NUM 65 Your effectlist is like a battlefield. check your client
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EFFECT_BODYARMOR_ELECTRIC to //EFFECT_BODYARMOR_ELECTRIC you commented it in playersettingmodule but not in the src
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share your playersettingmodule and instancebase.h, you are just using one value for two effects.
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I have a proplem with My MYSQL
DrTurk replied to George's topic in Community Support - Questions & Answers
packing mysql as tar.gz you say? ? -
I have a proplem with My MYSQL
DrTurk replied to George's topic in Community Support - Questions & Answers
once you repaired everything change the tables form InnoDB to MyISAM -
You are just using the same value for two different effects, check your playersetting and the effect list in source
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Paying for game core crash fix
DrTurk replied to juker's topic in Paid Support / Searching / Recruiting
Just post your GDB backtrace or if you know how to trigger the game crash and your source is compileable on windows, debug it on windows via VS -
Dont use Lent crap system and btw you show us a sash with 5% and tooltip also says that this sash can only have 5%. show us a gif from combining two 85002 sashes
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Paying to fix my small problem
DrTurk replied to takbardzo's topic in Paid Support / Searching / Recruiting
Doesnt work with type 33 (ITEM_RING) when you want to load bonus from special item group you have to use type 16 -
Searching for Developer to fix an bug
DrTurk replied to SukH's topic in Paid Support / Searching / Recruiting
Tha hell have you done with the subtypes? B2T: Upload your item_length.h (from server src) and ItemCSVReader.cpp (from dumpproto) and item_proto.txt/sql -
take a look at the msa files in horse_bell folder, change it server/clientside and you are fine
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I get novaline source build error
DrTurk replied to vedat1089's topic in Community Support - Questions & Answers
Just compile libthecore xD -
Do you want a cookie and coffe to your order?
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I'll take the lag rather than the shitty names without Outline but ty for rls
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Does someone have the official talisman bonus calculation? Or is it public in other forums?
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FreeBSD 11.2 -> EOL Use FreeBSD 11.3 or 12.1 and also use pkg and not ports for installing
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You know this platform called YouTube
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[Hidden Content]
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Debugger LOG Understanding
DrTurk replied to Nemesis23's topic in Community Support - Questions & Answers
You have to start the client via visual studio -
Debugger LOG Understanding
DrTurk replied to Nemesis23's topic in Community Support - Questions & Answers
using debug binary without visual studio is useless -
FreeBSD 12.1 source problem
DrTurk replied to DrTurk's topic in Community Support - Questions & Answers
i'm using a libc.a from FreeBSD 11.3 for compiling and then i switch back to the old one, after compiling for now. have to static link the older version of the libc, so that i dont have to replace it on a 12.0+ machine -
Sorry but I dont use Discord for M2, only for real life friends. You could post the function that should save the emoticons into the database, also you can give us a syserr/syslog if there is one related to this system