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Everything posted by DrTurk
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Looking for clean serverfiles + database + client
DrTurk replied to AOS's topic in Community Support - Questions & Answers
You can use the 1-Click-Files from LordZiege. With this files you can work without freebsd vm, they are compatible with windows so you can start them with Visual Studio and also you can debug them in VS. -
Problem about compiling an older client source
DrTurk replied to tmoitoi's topic in Community Support - Questions & Answers
just add libjpeg to your project and build it and you wont get any problems with it -
Bug whit login some players, pay for fix
DrTurk replied to AlCapone's topic in Community Support - Questions & Answers
thats a workaround, it wont fix anything You have serious problems with header, what have you done last on source -
Any idea about this crash(logs)
DrTurk replied to zeimpekis9's topic in Community Support - Questions & Answers
0x0 = NULL Are there any checks in your function if ChangeProb is NULL? -
Compiling on FreeBSD 12.0
DrTurk replied to DrTurk's topic in Community Support - Questions & Answers
push -
Does someone know the solution for this problem? [Hidden Content] This bug doesnt appear with all mobs, i havent tryed with all mobs but it appears with ninetail and icewitch. Solved, i fcked up the mob_proto.
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You have to respect the rules and yes you have to rebuild cryptopp with vs2010, but better use vs2019
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Compiling on FreeBSD 12.0
DrTurk replied to DrTurk's topic in Community Support - Questions & Answers
no one knows a solution for this? -
Compiling on FreeBSD 12.0
DrTurk replied to DrTurk's topic in Community Support - Questions & Answers
push -
Compiling on FreeBSD 12.0
DrTurk replied to DrTurk's topic in Community Support - Questions & Answers
push -
Compiling on FreeBSD 12.0
DrTurk replied to DrTurk's topic in Community Support - Questions & Answers
already used lldb and gdb on the .core file, i can upload the output, but it wont help lldb: gdb: -
Compiling on FreeBSD 12.0
DrTurk replied to DrTurk's topic in Community Support - Questions & Answers
The screen just says "root db[896]: stack overflow detected; terminated || Abort (core dumped)" after i runned my db file. This also happens with the game file, but gamefile doenst even create syserr/syslog, db creates syslog and syserr but nothing in it which could help. -
Compiling on FreeBSD 12.0
DrTurk replied to DrTurk's topic in Community Support - Questions & Answers
up -
i have some troubles with using a game/db file compiled on FreeBSD 12.0. Compiling works fine but when i try to start the compiled file, i get an instant core dumped and on other putty i get this --> If I do the same thing on FreeBSD 11.3 everything works fine. I only install gmake for compiling. Are there any major changes from 11.3 to 12.0 Edit: Im using gmake and CC
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[Help] Add normal Bonus for Sash system
DrTurk replied to Cripplez's topic in Community Support - Questions & Answers
[Hidden Content] -
[Help] Add normal Bonus for Sash system
DrTurk replied to Cripplez's topic in Community Support - Questions & Answers
absorbing is also a bonus, why should hp etc. not work on sash? just do it like that: 85001 ¸íÀåÀÇ ¾×¼¼¼¸®(È·Á) ITEM_COSTUME COSTUME_ACCE 1 ANTI_DROP | ANTI_GIVE | ANTI_PKDROP | ANTI_MYSHOP LOG NONE NONE 100000 0 85002 409 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_ACCEDRAIN_RATE 1 APPLY_MAX_HP 10000 APPLY_NONE 0 0 0 0 0 0 0 100 0 0 -
Could someone upload the current property folder from officials, i cant unpack it.
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Does someone have a map folder from official (2018 - 2019)?
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create the table?
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Did someone reverse the official mount system?
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Remove Unused Functions
DrTurk replied to godlessturtletr's topic in Community Support - Questions & Answers
such stupid question -
nope, but better use 12.0
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Can someone upload me a skill_proto.sql with wolfman skills?
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I dont want to do a workaround, but thanks for the answer
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Does someone have a working sequence table which doesnt get the header 254 mismatch? I dont want to do an workaround.