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DrTurk

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Everything posted by DrTurk

  1. For sure there is a solution, but it would be better if you return to packet_improved if you dont know how to remove it properly
  2. As I said something went wrong with your query, most of the values are way to high. What have you done the last, before this happend?
  3. something is wrong with your vnums... item vnum of 1071624204, seems like overflow and the update function doesnt get the item 0x0 -> NULL
  4. I hope no one helps you. Buy it from Sanii and dont use the outdated leaked version
  5. Had the same problem 2-3 years ago @OrangeDid it help?
  6. if(iSizeBuffer > 0) { // TEMP_BUFFER tempbuf; // LPBUFFER lpBufferDecrypt = tempbuf.getptr(); // buffer_adjust_size(lpBufferDecrypt, iSizeBuffer); LPBUFFER lpBufferDecrypt = buffer_new(iSizeBuffer); Do it like that
  7. Post your int DESC::ProcessInput() function from desc.cpp
  8. Did you remove the packet_improved_encryption?
  9. 30 i guess, should work with horse level 21 - 30
  10. [Hidden Content] Download it, upload it, compile it
  11. already know how the scale works, but didnt know how they have done the position recalc with c++ on official. thanks for the pseudo code, now i have to understand it
  12. Ye no problem, atleast someone replys haha That was my hope that someone like Penger or Vegas already got the pseudo code of it.
  13. I got your point, but I want it like the official servers. Maybe someone already have the scale like official, i dont want to do a workaround, I already have alle sash with the correct z position. But I dont think that the official servers did this hardcoded into source.
  14. Ye i know for shaman i can use flat 0.43 for all sashes except for 85018 i have to use another Z correction. For warrior i have to use 0.33 for 85005 and 85008 and for the others i can use flat 0.14 So basicly i would have to do a list, because i cant use flat z corrections Gif from shaman: [Hidden Content]
  15. Already tryed to attach the sash on other bones on shaman, didnt worked out so ye. Dunno how they managed it that it fits on every class without correcting position.
  16. Does someone have the new Item Scale function for the shouldersash system? The old item scale is using xyz for scale and xyz for position, the new item scale only uses xyz for scale and nothing for position. How did they manage this? With Wolfman it alright, but with shaman or other classes it wont work without the z position. Would be nice if someone got new method from the official item scale. OLD: 85001 JOB_ASSASSIN M 62 68 62 0 0 0.52 New: 85001 JOB_ASSASSIN M 62 68 62
  17. check your source files which are loading the data folder and also check the data folder
  18. i think you've got some problems with loading the wolfman data folder on server, had the same thing few years ago
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