Jump to content

Catii

Inactive Member
  • Posts

    63
  • Joined

  • Last visited

  • Days Won

    1
  • Feedback

    0%

Everything posted by Catii

  1. put a link, the attachment dosent work
  2. You should try contacting @VegaS™ he has the best multilang on the market http://vegas-projects.com/multilanguage_system/
  3. here you go, its not made by me ... but it does its job fast_purification.zip
  4. so you want just the button for purification window in the main dragons soul window?
  5. 1.) Open EterLib/TextTag.h and add the new tags into the enum there: TEXT_TAG_EMOJI_START, // |E TEXT_TAG_EMOJI_END, // |e ex) |Epath/filename|h
  6. Im asking myself all the time why dosent the db refresh every 1s feels bad man
  7. I tryed to replicate it, I dont think its a bad try
  8. here is a hint: stop making topics one / minute ... and read the rules. P.S.: your question is verry ambuges
  9. Hello guys, I know that his is a normal thing but I want to modify the skills like Sword Aura or Strong Body so that when I teleport or exit the game the skill wont disappear. If anyone has any suggestions please replay I will test every possibility. Sorry: found the solution here
  10. hehe, no more import dbg :)) thanks @VegaS™
  11. good job, I made something like this but I had a problem with the mobs that are higher than rank 4 ... I forgot to take into account the type. Well done.
  12. I recommend this : http://vegas-projects.com/multilanguage_system/ the dev a very reliable person.
  13. thanks, now I understand how it works. that was a big help.
  14. ok si this is the soft, but the problem is that after this I cant do anything, do you have any suggestions?
  15. Hi guys, I sow that most of the official pictures are taken from a .sub file. Is there a way to creat those files faster without having to make them by hand. I mean if there are any software to select the the specific part of the picture without having to find the coordonates by myself?
  16. I really like your work, the JOTUN weapons look better than any weapons. But if I have something to say it would be that the two-handed weapon is too big. The rest are awesome. And the statue is awesome as well.
  17. you have introcreate and introselect.py you need to look at class CharacterRenderer(ui.Window): and there you have : grp.SetViewport(0.5, 0.0, 0.5, 1.0) app.SetCenterPosition(0.0, 0.0, 0.0) app.SetCamera(1550.0, 15.0, 180.0, 95.0) grp.SetPerspective(10.0, (float(wndMgr.GetScreenWidth()) / 2.0 / float(wndMgr.GetScreenHeight())), 1000.0, 3000.0) mainly you need to play with app.SetCamera
  18. OFF:Can you go away you little leech? ON: It looks beautifull, keep up the good work.
  19. I think that people that get fixes and not share them on their topics should be banned. I hate leeches. Sorry for the offtopic.
  20. one example is in ui.py /class button: if you want to edit it from the script, you have also in ui.py /LoadElementButton function an attribute:
  21. @ѕeмa™ why not doing 2 bars one ontop on another, and just make 2 self.time with a different delays. Its not an good approach?
  22. the problem I think its from when you send to the server the request for the sash. Its most likely from the source part.
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.