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Posts posted by Galet
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Il y a 2 heures, Fabio a dit :
its solved.
Please close it
At least you could give the solution to everyone because I'm kinda sure you're not the only one to look for it (just check the post)
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Hello,
It's always good to see new people around ! You can find a lot of guide and tutorials in a bunch of laguages on the internet (and here in English). I suggest you to start with basic serverfiles (clean 40k with sources). Once it's working, you will be able to fix a lot of problems thanks to the number of guides on this forum (If you start with basic mainline you will have to fix some old bugs, for example the 0 yang bug as well as invisibility, stun or wrong HP computing). Also if you're willing to pay, I suggest you to buy martysama's sources, they are the best you can find on the market imo.
That's some tips but don't hesitate to ask anything ! Also for basic questions i.e how to add stuff, weapons, how to configure the server and so on... I suggest you to find old guides from 2009-2012, because I'm kinda sure it's not on this forum, here you will find some more advanced guides and tutorials.
Have a nice day
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Hey,
Download their SDK / Sources and just upgrade your project, also do your work, deal with C++ standarts when needed. That's not really hard, but there's a lot of already solved questions here if you manage to upgrade.
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Il y a 17 heures, Fabio a dit :
Yes but where i have to add the upper code?
CTRL+F -> const char * CItemData::GetName() const
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Il y a 18 heures, tierrilopes a dit :
About drops, i can send you this when i finish it (gather drops info drop wiki, creates drops from it):
v0.1
v0.2:
That's freaking awesome ! Let me know when you finish it !
Also my request is still up
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I know, I'm actually talking about the latest released drop (from official). Otherwise I already have my drops but I'm looking for something official for a cleaner base
Kinda the same for locale_string
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Hello community,
I'm looking for the newest drops released and also an english locale_string. Also if it's a full locale (containing quest and maps) I won't say no.
Thanks !
Also, here is the latest one I have, from 2014 (containing everything up to Nemere or Razador I think but also there's some drop bug in common_drop_item) :
Source : .plechito'
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Hello,
Make sure you have your drivers and also VC++ redisitribuables, check if your computer is up to date
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Hi, really nice work, that's astonishing, but beware of the fps drop, a lot of people won't be able to PvP and just imagine how the map will be laggy with something like 200 shops
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il y a 1 minute, Tasho a dit :
I don't think is a "shinning" effect, is just multiple effects added.
Write me on private for weapon too.
Example for armor:
//InstanceBase.cpp //Search for: case CItemData::ITEM_TYPE_ARMOR: __ClearArmorRefineEffect(); //Add after: if (pItem->GetSubType() == CItemData::ARMOR_BODY) { DWORD dwVnum = pItem->GetIndex(); if ((11297 <= dwVnum && dwVnum <= 11299) || (11497 <= dwVnum && dwVnum <= 11499) || (11697 <= dwVnum && dwVnum <= 11699) || (11897 <= dwVnum && dwVnum <= 11899)) { for (int iCount = 0; iCount < 10; iCount++) __AttachEffect(EFFECT_REFINED + EFFECT_BODYARMOR_REFINED7 + refine - 7); } }
Thanks for release.
Yeah I know about how it's made but I find it more powerfull than the original, also thanks for the tips I appreciate !
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Thanks for the release dude ! Also I love your shinning effect
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Il y a 14 heures, M2BobFixed a dit :
Thanks but these guys are only angry with me cause i post this idea that a lot of people like MartySama sell for a lot of money...
Marty sells his whole sources so it couldn't be compared, also there's a function in vanilla core (free) to return on a city if you're warping in a non-existant map :
+ If you're warped into a non-existing map or non-existing coordinates your coordinates will be resetted to map1 of your village; You won't need unstuckers anymore
But keep sharing some stuff, even if the code is not perfect it's always usefull
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std::string PgName=std::string("/server/game/pg_bugged/")+std::string(pTab->name)+std::string(".txt"); struct stat sbug; if (stat(PgName.c_str(), &sbug) == 0)
Jokes apart, the idea is great but could be achieved with both less and better code, try to avoid hardcode as much as possible
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Do /reload cube or simply reboot, usually it's all it takes to me
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Hello,
Everything is in cube.txt ! I don't need to explain you because the fields are simply in english (npc, item1, item2, gold and so on)
Have a nice day
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Il y a 14 heures, Tatsumaru a dit :
I added new hair for shaman girl. What do you think about it?
Sick work, very professional, those kind of haircuts would be dope in game !
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Hello,
It's probably from your .cpp files, when you encode them with another format or something, I don't know how to explain but you need to keep the Korean strings in .cpp files for them to be replaced with locale_string text.
Have a nice day
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Hey,
It's a common diacritic bug, I don't know why it's happening because Arial was the default font metin used back then.
There's a workaround if you try to increase the size but it will be ugly as well. I also reduced these bugs (with another font I use) by using it in the client sources wherever I found "Arial" and "Tahoma" and their related strings as for Korean version. I also noticed that the bug was not effective each time I launched the client, sometimes the "9" is affected and sometimes everything is working fine. Note that the italic version is completely bugged.
Maybe we need to include the ".ttf" directly inside the client and make the client read the font from it. This is the only stuff I know about it and I think the only servers with unbugged Arial fonts are former official servers as well as WoM2 and SG.
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Hello,
You can use the granny preprocessor, you can find it in sources
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Le 12/09/2017 à 15:19, AllahPsico a dit :
I have fixed it!
Close PleaseIt's common for people having LenNT hiding shop system, why don't you give the solution for everyone ?
Also a simple workaround is to change the coordinates in ui(offline/private)shopbuilder.py.
Search :
self.SetPosition(-70, 0)
And change position to hide it behind the taskbar like :
self.SetPosition(-70, -2000)
Note that it's only a simple workaround made out of the original code.
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Hi,
Run this in your account database :
DROP TABLE IF EXISTS `string`; CREATE TABLE `string` ( `name` varchar(64) NOT NULL DEFAULT '', `text` text, PRIMARY KEY (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
Have a nice day !
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Hello,
I'm sorry for being late but are they the new official weapon for metin2.br ? They had been released some time ago, you can check their stats
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il y a 12 minutes, Zhymer a dit :
I have a bug:
Equip an armor and a costume, then hide the costume, now unequip the armor, and still see the armor instead of the basic character layout.
This is just for me or it's a common issue with this system?
It's a common issue. What's more, once the worn costume is expired, your character will be naked even if he has an armor, you need the reclick on the button to fix it, also, when hiding the armor if you don't have any costume, your character will be naked as well
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Hello ?
It's purely subjective, I advise you to look at benchmarks and some other reviews, there's pro and cons for both...
v17.5 Active Pet Seal Effect
in Features & Metin2 Systems
Posted · Edited by Metin2 Dev
Core X - External 2 Internal
Dude at least read the code, you just had to remove one tab (same for the if condition) instead of posting a screen here. Just look at the original code