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Galet

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Everything posted by Galet

  1. Seems to be normal incon painted, indeed
  2. The first link has the wolfman, the second, no ^^
  3. First of all : Thanks. But... I never know why vanilla was disappeared... Now, I know why she disappeared. Give her my greetings
  4. Nice, but only one question, there's only two things missing in my source : -Effect and Flags There are included in theses sources ?
  5. I'm pretty sure the bug was brought by python change, because I tried a new clean 40k client and the bug was there...
  6. SkyBox.cpp(example), but merge your client with D3D8 one and made all the changes.
  7. You have to change some functions for example : STATEMANAGER.RestoreSamplerState(0, D3DSAMP_ADDRESSV); to STATEMANAGER.RestoreTextureStageState(0, D3DTSS_ADDRESSV); Change the includes, change the libs, change D3D9 to D3D8 etc...
  8. The code is right indeed but : i updated my binaries to python 2.7, so I think this bug is due to this change. If I put "for i, k, m in questRange[:questCount]:" for example, the syserr will be different. (need 1 more value to unpack).
  9. I changed some things, but I'm pretty sure it's about python 2.7 ^^ Here's the "buggy" piece of code, i'm pretty sure the problem is from it. for i in questRange[:questCount]: (questName, questIcon, questCounterName, questCounterValue) = quest.GetQuestData(self.questShowingStartIndex+i) self.questNameList[i].SetText(questName) self.questNameList[i].Show() self.questLastCountList[i].Show() self.questLastTimeList[i].Show()
  10. Hello, since some times, I got a strange bug, my quests are present in the left of my screen but when I click on it (or if I do nothing) my quests aren't displayed in "Quests" pannel "n" key. So I looked in my syserr and I guess I found the bug. Here's my syserr : 0201 00:24:11523 :: invalid idx 0 0201 00:24:28704 :: Traceback (most recent call last): 0201 00:24:28704 :: File "game.py", line 785, in RefreshQuest 0201 00:24:28705 :: File "interfaceModule.py", line 606, in RefreshQuest 0201 00:24:28705 :: File "uiCharacter.py", line 679, in RefreshQuest 0201 00:24:28705 :: ValueError 0201 00:24:28705 :: : 0201 00:24:28705 :: too many values to unpack 0201 00:24:28705 :: 0201 00:24:28738 :: Traceback (most recent call last): 0201 00:24:28738 :: File "game.py", line 785, in RefreshQuest 0201 00:24:28739 :: File "interfaceModule.py", line 606, in RefreshQuest 0201 00:24:28739 :: File "uiCharacter.py", line 679, in RefreshQuest 0201 00:24:28739 :: ValueError 0201 00:24:28739 :: : 0201 00:24:28739 :: too many values to unpack 0201 00:24:28739 :: 0201 00:24:28740 :: Traceback (most recent call last): 0201 00:24:28740 :: File "game.py", line 785, in RefreshQuest 0201 00:24:28740 :: File "interfaceModule.py", line 606, in RefreshQuest 0201 00:24:28741 :: File "uiCharacter.py", line 679, in RefreshQuest 0201 00:24:28741 :: ValueError 0201 00:24:28741 :: : 0201 00:24:28741 :: too many values to unpack 0201 00:24:28741 :: 0201 00:24:28741 :: Traceback (most recent call last): 0201 00:24:28741 :: File "game.py", line 785, in RefreshQuest 0201 00:24:28741 :: File "interfaceModule.py", line 606, in RefreshQuest 0201 00:24:28742 :: File "uiCharacter.py", line 679, in RefreshQuest 0201 00:24:28742 :: ValueError 0201 00:24:28742 :: : 0201 00:24:28742 :: too many values to unpack 0201 00:24:28742 :: 0201 00:24:28742 :: Traceback (most recent call last): 0201 00:24:28742 :: File "game.py", line 785, in RefreshQuest 0201 00:24:28743 :: File "interfaceModule.py", line 606, in RefreshQuest 0201 00:24:28743 :: File "uiCharacter.py", line 679, in RefreshQuest 0201 00:24:28743 :: ValueError 0201 00:24:28743 :: : 0201 00:24:28743 :: too many values to unpack 0201 00:24:28743 :: I conclude that the problem are the "too many values to unpack". Did someone have a fix please ? Have a nice day.
  11. Wow ! Thanks ! But how to add pepper to our homepage ?
  12. Friendly advice : Do not use .gr2 vegetation, it's useless and it's overflowing your granny. Better to use .spt, so speedtree vegetation. ^^
  13. Maybe minimap or texture spoil. You have to change some declaration and functions, includes and libs.
  14. I fixed it a little, some skills got dammage, I'll share my skil_proto.sql lines as soon I started my server. ^^ Or maybe I fixed this bug on the game source, I odn't know. :x
  15. Ovh / Eterhost, Cloudflare, a good Ipfw / Fw / packetfilter, and some others things. ^^ 100% protection doesn't exist. :x
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