Jump to content

Retro

Inactive Member
  • Posts

    53
  • Joined

  • Last visited

  • Days Won

    2
  • Feedback

    0%

Everything posted by Retro

  1. This is not a bug , poison will act like this too, the bleeding damage is calculated by victim's hp, if you have 2kkk hp, bleeding will give you big dmg.
  2. First problem: 2th problem-> kill_all_in_map(63) 63-> map index
  3. This is more simple i think, and this is the fix ken did(i think ^_^) .So , first give him a thanks , not mine , i just posted this .
  4. What source code do you use , it could be from clientmanagerboot? Also this is happening only to pet or every item when you use applytype ? I need to know those to see if i could help you or hot.
  5. have you tried to put it on applytype2 or three? which game version you use? have you tried to change db file ?
  6. You say that the bonus are not shown, but you checked in player status to see if they are applied? Also a problem could be db file if it is precompiled the columns could be changed and they are more or less than you have in clientmanagerboot, there are many cases that could generate the problem you have.
  7. leave here the pet lines one exemple not all both from client and server
  8. you use old structure for item_proto?, i mean .xml and .sql?
  9. what petsystem do you use?if you use new one you can't set new bonuses from item proto only the ones from newpetsystem.sql
  10. Heya, i was browsing the forum and i saw this topic: Firstly i want to say that i din't this post to make a bad image to the people who written there, i saw that they complicated it very much, the fix is pretty easy so i'm gonna share with you. Open char.cpp Search for: if (g_bNeedMoney) { if (GetGold() < static_cast<int>(g_dwNeedMoney)) { ChatPacket(CHAT_TYPE_INFO, "Your money is not enough for open offline shop. Required money : %u", g_dwNeedMoney); return; } } After that function you will see that: char szSign[SHOP_SIGN_MAX_LEN+1]; strlcpy(szSign, c_pszSign, sizeof(szSign)); m_stOfflineShopSign = szSign; if (m_stOfflineShopSign.length() == 0) return; if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length())) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("비속어나 은어가 포함된 상점 이름으로 상점을 열 수 없습니다.")); return; } There's also a image: [Hidden Content] So replace this: char szSign[SHOP_SIGN_MAX_LEN+1]; strlcpy(szSign, c_pszSign, sizeof(szSign)); m_stOfflineShopSign = szSign; if (m_stOfflineShopSign.length() == 0) return; if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length())) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("비속어나 은어가 포함된 상점 이름으로 상점을 열 수 없습니다.")); return; } With: if (!check_name(c_pszSign)) { ChatPacket(CHAT_TYPE_INFO, "Pretty easy,huh?"); ChatPacket(CHAT_TYPE_INFO, "If it works go to the topic title and give a thanks to the author."); ChatPacket(CHAT_TYPE_INFO, "Just Kidding!"); return; } m_stOfflineShopSign = c_pszSign; if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length())) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("비속어나 은어가 포함된 상점 이름으로 상점을 열 수 없습니다.")); return; } There's a image again to see how it should look like: [Hidden Content] Have a nice day!
  11. I think no one has it , you'd better send him a private message and buy it, or if you want it free , take the one from krazy.tgz and modify it as you want, also there are a lot of dump proto source on the internet and good ones, find one of this and modify it.
  12. it could be something wrong in your item.cpp function check if it is like this switch (m_pProto->bType) { case ITEM_PICK: case ITEM_ROD: { if (bAdd) { if (m_wCell == INVENTORY_MAX_NUM + WEAR_WEAPON) m_pOwner->SetPart(PART_WEAPON, GetVnum()); } else { if (m_wCell == INVENTORY_MAX_NUM + WEAR_WEAPON) #ifdef __WEAPON_COSTUME_SYSTEM__ m_pOwner->SetPart(PART_WEAPON, 0); #else m_pOwner->SetPart(PART_WEAPON, m_pOwner->GetOriginalPart(PART_WEAPON)); #endif } } break; Also the problem could be caused by costume weapon check the installing tutorial again!
  13. The protection probably requires an function from that lib , also the protection could need a newest version of libs, try to change it with one from other client.
  14. Notepad++ automatically encode it with other charset, when you search for chinese characters or corean idk you should use classic notepad, both for common drop item, mob drop item, special item group and item proto .
  15. What version is it? I mean the server, if it's 40k you should use teacher's one, if it's 28k you should use decriptor by hectore i think that was the name i don't remember very well
  16. The affect in the left corner is ok? if it is check playersettingsmodule and replace the effect location.
  17. you missed something in cmd.cpp/cmd_general.cpp/cmd_gm.cpp for sure.
  18. search for clean 34k serverfiles or daroo serverfiles if you're searching for oldschool
  19. You missed a part in installation, check all files again or try to change item_proto.txt lines
  20. (2.2) Bumping Allowed bumping times: Services area: 24 hours Questions: 48 hours Releases: no bumping Discussions: no bumping check this topic use search before posting
  21. I think you have some corrupted packs, try to unpack all client and see if you can unpack all the files.Cause you didn't explained very well , my solution could work only if your client close after teleport or disconnect.
  22. Replace the eterlib files with the ones from ,,updated client source with direct x granny and python'' i think that was the title
  23. M2 Download Center Download Here ( Internal ) Hello community, i saw that the links for test fur 40k client expired so i decied to reupload it. There's the link: Click Here I think that images are not needed everyone knows what client is it!
  24. the problem is that you didn't add the files in userinterface.vcproj , so the compiler doesn't compile them and it gives you those errors because he can't find the functions declared in the files.
  25. you have added c_costume_slot_end and c_costume_slot_count twice , also the #endif is used without an #ifdef declared first
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.