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FlorinMarian

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Everything posted by FlorinMarian

  1. Hello! I would like to ask for GF quests newer than 2014 version. Thank you!
  2. Hi guys and Happy new year! I encounter a stupid BUG related to character window + teleport. It was introduced once with app.ENABLE_DETAILS_UI (Gameforge Bonus Page). To reproduce this BUG need only to keep character window open during warp. What happen? The window will not be distroyed but also it doesn't work as expected (cannot close it, object itself become nonetype) and can be only moved. I've compared my root with GF and other servers and didn't found the hotfix for this. Any tip will be appreciated. Best regards, Florin. #Fixed. Don't trust OWSAP leaked files.
  3. Version of Files : 40250 Hello! 1. Description of the problem / Question : Can anyone share GF quests ? (I remember they we're released in 2014 but I cannot find them anymore). 2. SysErr ( Client / Server ) / SysLog ( Server ) None 3. How to reproduce it ? Text lines based like this gameforge.dragon_lair_access 4. Screenshots ? Not necesarry Thanks, Sincerly, Florin. #Solved. #CloseRequest.
  4. Hi! I have a weird bug about exp rings sales in private shops (normal and offline aswell). You cannot add it to shop because it is locked by "ANTI_SELL | ANTI_MYSHOP" flags, but they're not present in item_proto client or server side. You can sell it once with that bug about changing item position but when you get buy it from shop or get it back from offline shop you cannot sell it anymore because it's locked by same rule but serverside this time. How it is possible to look like have ANTI_SELL | ANTI_MYSHOP antiflags as long it isn't present for real. Thank you! item_proto.txt 39002 °æÇèÀǹÝÁö ITEM_UNIQUE UNIQUE_NONE 1 ANTI_STACK CONFIRM_WHEN_USE WEAR_SHIELD NONE 0 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 60 0 0 0 0 0 0 0 0
  5. Hello! Anyone who succesfully implemented dungeon rejoin for demon tower can share coords. for last 3 levels? I've tried coords from questliblua but doesn't work for them. Thank you!
  6. Hello! It doesn't causes Item duplicate but it's still strange how "if (pkItem->IsEquipped() == true)" it's bypassed. Doing same thing to Normal Shop Opening doesn't work at all, it always says "You cannot sell equipped items". Normal Shop Function: Offline Shop Thank you all !
  7. Hi guys! I've implemented Render Target System and everything going well to me and most of players but some of them have this problem when going with mouse over armour/weapon/costume/hair: Any idea? Syserr: 0718 23:00:00679 :: Loading UIScript/PopupDialog.py (PopupDialog True) 0718 23:00:00972 :: Loading locale/ro/ui/LoginWindow.py (LoginWindow False) 0718 23:01:34341 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=137) - Strange Skill Need Weapon(CLAW) 0718 23:01:34341 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=139) - Strange Skill Need Weapon(CLAW) 0718 23:01:34341 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=170, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:34341 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=171, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:34341 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=172, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:34341 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=173, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:34341 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=174, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:34342 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=175, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:34463 :: Loading locale/ro/ui/selectcharacterwindow.py (selectcharacterwindow False) 0718 23:01:34574 :: Loading uiscript/questiondialog.py (questiondialog True) 0718 23:01:36387 :: Loading locale/ro/ui/SelectEmpireWindow.py (SelectEmpireWindow False) 0718 23:01:39011 :: Loading locale/ro/ui/createcharacterwindow.py (createcharacterwindow False) 0718 23:01:51633 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=137) - Strange Skill Need Weapon(CLAW) 0718 23:01:51634 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=139) - Strange Skill Need Weapon(CLAW) 0718 23:01:51634 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=170, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:51634 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=171, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:51634 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=172, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:51634 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=173, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:51634 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=174, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:51634 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=175, strType=wolfman).STRANGE_SKILL_TYPE 0718 23:01:51682 :: Loading locale/ro/ui/selectcharacterwindow.py (selectcharacterwindow False) 0718 23:01:51689 :: Loading uiscript/questiondialog.py (questiondialog True) 0718 23:01:57705 :: Loading locale/ro/ui/LoadingWindow.py (LoadingWindow False) 0718 23:01:03616 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/warrior/action/dance_7.msa) ERROR 0718 23:01:03616 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/warrior/action/dance_7.msa) ERROR 0718 23:01:03845 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/warrior/action/dance_7.msa) ERROR 0718 23:01:03845 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/warrior/action/dance_7.msa) ERROR 0718 23:01:05164 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/assassin/action/dance_7.msa) ERROR 0718 23:01:05164 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/assassin/action/dance_7.msa) ERROR 0718 23:01:05415 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/assassin/action/dance_7.msa) ERROR 0718 23:01:05415 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/assassin/action/dance_7.msa) ERROR 0718 23:02:14302 :: Loading UIScript/CharacterWindow.py (CharacterWindow True) 0718 23:02:14331 :: Loading UIScript/InventoryWindowEx.py (InventoryWindowEx True) 0718 23:02:14389 :: Loading UIScript/PickMoneyDialog.py (PickMoneyDialog True) 0718 23:02:14390 :: Loading uiscript/questiondialog2.py (questiondialog2 True) 0718 23:02:14391 :: Loading uiscript/refinedialog.py (refinedialog True) 0718 23:02:14393 :: Loading uiscript/attachstonedialog.py (attachstonedialog True) 0718 23:02:14399 :: Loading locale/ro/ui/dragonsoulwindow.py (dragonsoulwindow False) 0718 23:02:14443 :: Loading uiscript/questiondialog.py (questiondialog True) 0718 23:02:14444 :: Loading uiscript/questiondialog2.py (questiondialog2 True) 0718 23:02:14445 :: Loading UIScript/PopupDialog.py (PopupDialog True) 0718 23:02:14446 :: Loading locale/ro/ui/dragonsoulrefinewindow.py (dragonsoulrefinewindow False) 0718 23:02:14461 :: Loading UIScript/PopupDialog.py (PopupDialog True) 0718 23:02:14467 :: Loading UIScript/AtlasWindow.py (AtlasWindow True) 0718 23:02:14468 :: Loading UIScript/SafeboxWindow.py (SafeboxWindow True) 0718 23:02:14469 :: Loading UIScript/PickMoneyDialog.py (PickMoneyDialog True) 0718 23:02:14470 :: Loading uiscript/popupdialog.py (popupdialog True) 0718 23:02:14471 :: Loading uiscript/changepassworddialog.py (changepassworddialog True) 0718 23:02:14473 :: Loading UIScript/MallWindow.py (MallWindow True) 0718 23:02:14479 :: Loading UIScript/exchangedialog.py (exchangedialog True) 0718 23:02:14482 :: Loading UIScript/PickMoneyDialog.py (PickMoneyDialog True) 0718 23:02:14483 :: Loading UIScript/dicesystem.py (dicesystem True) 0718 23:02:14485 :: Loading uiscript/questiondialog2.py (questiondialog2 True) 0718 23:02:14485 :: Loading uiscript/questiondialog2.py (questiondialog2 True) 0718 23:02:14488 :: Loading UIScript/shopdialog.py (shopdialog True) 0718 23:02:14490 :: Loading uiscript/restartdialog.py (restartdialog True) 0718 23:02:14490 :: Loading locale/ro/ui/SystemDialog.py (SystemDialog False) 0718 23:02:14493 :: Loading locale/ro/ui/passworddialog.py (passworddialog False) 0718 23:02:14496 :: Loading uiscript/passworddialog_inventory.py (passworddialog_inventory True) 0718 23:02:14497 :: Loading UIScript/PrivateShopBuilder.py (PrivateShopBuilder True) 0718 23:02:14499 :: Loading locale/ro/ui/TaskBar.py (TaskBar False) 0718 23:02:14533 :: Loading UIScript/MouseButtonWindow.py (MouseButtonWindow True) 0718 23:02:14536 :: Loading UIScript/RightMouseButtonWindow.py (RightMouseButtonWindow True) 0718 23:02:14537 :: Loading locale/ro/ui/giftbox.py (giftbox False) 0718 23:02:14540 :: Loading locale/ro/ui/ExpandedTaskBar.py (ExpandedTaskBar False) 0718 23:02:14544 :: Loading locale/ro/ui/EnergyBar.py (EnergyBar False) 0718 23:02:14547 :: Loading UIScript/gamewindow.py (gamewindow True) 0718 23:02:14549 :: Loading UIScript/HelpWindow.py (HelpWindow True) 0718 23:02:14556 :: Loading locale/ro/ui/WebWindow.py (WebWindow False) 0718 23:02:14558 :: Loading uiscript/changelookwindow.py (changelookwindow True) 0718 23:02:14566 :: Loading uiscript/sash_combinewindow.py (sash_combinewindow True) 0718 23:02:14573 :: Loading uiscript/sash_absorbwindow.py (sash_absorbwindow True) 0718 23:02:14579 :: Loading UIScript/CubeWindow.py (CubeWindow True) 0718 23:02:14602 :: Loading UIScript/CubeResultWindow.py (CubeResultWindow True) 0718 23:02:14603 :: Loading UIScript/selectitemwindow.py (selectitemwindow True) 0718 23:02:14605 :: Loading UIScript/MiniMap.py (MiniMap True) 0718 23:02:14646 :: Loading uiscript/pvp_advanced.py (pvp_advanced True) 0718 23:02:14653 :: Loading uiscript/pvp_advanced_informations.py (pvp_advanced_informations True) 0718 23:02:14656 :: Loading uiscript/AdminTool.py (AdminTool True) 0718 23:02:04131 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:02:09306 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:04:40787 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:04:51219 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:04:53339 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:04:54998 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:04:57037 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:04:11443 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:04:13290 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:06:20137 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:06:36054 :: CInstanceBase::PushTCPState You can't send move packets to yourself! 0718 23:06:37842 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:06:00037 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:07:15352 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:07:09253 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:08:33034 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:08:39023 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:08:45658 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:08:49994 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:08:54436 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:08:13328 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:09:39582 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:10:33863 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:11:24428 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:11:09032 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:11:11690 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:12:20546 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:12:32136 :: Loading uiscript/refinedialog.py (refinedialog True) 0718 23:12:03750 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:12:07297 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:12:07331 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:12:07496 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:12:07710 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:12:07843 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:12:08023 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:13:47624 :: Loading uiscript/newquestiondialogitem.py (newquestiondialogitem True) 0718 23:14:49112 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:14:55894 :: Loading uiscript/questdialog.py (questdialog True) 0718 23:15:34035 :: Loading uiscript/questiondialog.py (questiondialog True) 0718 23:15:45708 :: Loading UIScript/WhisperDialog.py (WhisperDialog True) 0718 23:15:48273 :: ELTimer_GetMSec() - m_dwEmoticonTime 0718 23:17:12749 :: Loading uiscript/questiondialog.py (questiondialog True) 0718 23:17:12751 :: Loading uiscript/questiondialog2.py (questiondialog2 True) 0718 23:19:31895 :: Loading uiscript/questiondialog.py (questiondialog True) 0718 23:19:31896 :: Loading uiscript/questiondialog2.py (questiondialog2 True)
  8. Hi guys! I have this scale problem on jigsaw event and i guess it's a client-side bug. I've compared my own files with two different source files where this system it's perfectly working but i just didn't found the solution. Any point? Thank you!
  9. FreeBSD 9.7 coming from future? I cannot see it on FreeBSD database.
  10. Thank you theri ! After lots of reviews about TS3 protection (so UDP connection) isn't so good as OVH GAME. Probably that's why is not so popular as long they have cheaper prices.
  11. Hi guys ! I would like to buy first dedicated Game Server ([Hidden Content]) and starting selling first KVM Game Servers. Please answer to these questions: 1. How those KVM packages are for you ? 1 vCPU 2 GB RAM 20 GB SSD --------------- 5 Euro/month 2 vCPU 4 GB RAM 30 GB SSD --------------- 8 Euro/month 4 vCPU 8 GB RAM 40 GB SSD --------------- 13 Euro/month 4 vCPU 16 GB RAM 50 GB SSD --------------- 16 Euro/month 8 vCPU 32 GB RAM 100 GB SSD --------------- 30 Euro/month 2. If you will ever try our services, what location you would like to have ? 3. Do you think it's important to attach in our sales page also CPanel hosting with NVMe storage? 4. Do you think GameCP based services will reach your needs? Thank you for feedback!
  12. As all of us know, damage hacks send always same packet (eg. combo1, combo2, etc). It will be nice to send attack command client-server with attack type attached as variable and serverside to null them if they are identical in a short time. Best regards, Florin.
  13. Already solved myself moving those "flying" variables to each character. Used: 1 variable to store Dicenumber (initialized 0) SetDiceNumber() -> random(1,100) GetDicenumber() -> return variable. Best regards, Florin. Hi Ken ! I respect you and your work, i know how great are you but this time you fail interpreting my message. in my mind challenge has been to find how to exploit this system and after this, as you mentioned, it's normal to get paid for solving the problem. I didn't bet money for 2 reasons: who can guarantee that it's code will solve the problem while i don't have idea how to exploit the system? i sent this request in public, so, for everyone Best regards.
  14. Hi there ! Abou 1 year ago I bought Dice System C++ by Fahtibab34, it was working well till few days ago when I've discovered that someone can exploit this system. I have my own log system and there I saw that this player got 60/60 matches won. I'm not a genius in client-game communications, maybe there it's something wrong and he can send numbers from client to game, not reversal? Who knowns? Let the party begin ! System files: #deleted
  15. Thank you very much but in this way doesn't work because cannot bind on this IP.
  16. DNS Server means ns1/ns2 of a domain. Your question is not related to topic title.
  17. Hi guys ! Anyone managed iptables rules or something similar to stop kicking character after selecting character in that situation when Metin2 server runs behind a internal ip ?(separate VPS) best regards.
  18. Hi guys ! I have a little problem with LeNNt's quvier system. There is that blue effect on each type of arrow, not only for Quiver items. Any idea where should i look?
  19. Hello guys ! I'm Florin from Romania, owner of a legal registered business in my country. I would like to know interest from further customers about products and price. I have for you guys few questions: 1. Will you ever trust a new hosting provider ? 2. It's enaugh for you Anti-DDOS provided by OVH Dedicated GameServers? 3. It's enaugh for your applications to provide: VPS, CPanel webhosting and domain registrations? 3. How much you will be able to pay for: 10 GB SSD Storage 1 CPU 4.4 GHz 100 MB/s uplink Unlimited traffic 1 IP Address KVM Virtualization Thank you all ! *** I need your pareer to make few estimations about costings (CPanel, WHMCS, SolusVM licenses & dedicated servers rental).
  20. I don't have tutorial for new_pet system but maybe those codes will help you finding the right way: game.py if app.NEW_PET_SYSTEM: def SetPetEvolution(self, evo): petname = ["Jung", "Wild", "Tapfer", "Heroisch"] self.petmain.SetEvolveName(petname[int(evo)]) constInfo.PETMINIEVO = int(evo) def SetPetName(self, name): if len(name) > 1 and name != "": self.petmini.Show() self.petmain.SetName(name) def SetPetLevel(self, level): self.petmain.SetLevel(level) constInfo.PETMINILEVEL = int(level) def SetPetDuration(self, dur, durt): if int(durt) > 0: self.petmini.SetDuration(dur, durt) self.petmain.SetDuration(dur, durt) def SetPetBonus(self, hp, dif, sp): self.petmain.SetHp(hp) self.petmain.SetDef(dif) self.petmain.SetSp(sp) def SetPetskill(self, slot, idx, lv): #chat.AppendChat(chat.CHAT_TYPE_INFO, "slot %d %d" % (int(slot),int(idx))) self.petmini.SetSkill(slot, idx, lv) self.petmain.SetSkill(slot, idx, lv) self.affectShower.BINARY_NEW_AddAffect(5400+int(idx),int(constInfo.LASTAFFECT_POINT)+1,int(constInfo.LASTAFFECT_VALUE)+1, 0) if int(slot)==0: constInfo.SKILL_PET1=5400+int(idx) if int(slot)==1: constInfo.SKILL_PET2=5400+int(idx) if int(slot)==2: constInfo.SKILL_PET3=5400+int(idx) def SetPetIcon(self, vnum): if int(vnum) > 0: self.petmini.SetImageSlot(vnum) self.petmain.SetImageSlot(vnum) def SetPetExp(self, exp, expi, exptot): if int(exptot) > 0: self.petmini.SetExperience(exp, expi, exptot) self.petmain.SetExperience(exp, expi, exptot) def PetUnsummon(self): self.petmini.SetDefaultInfo() self.petmini.Close() self.petmain.SetDefaultInfo() self.affectShower.BINARY_NEW_RemoveAffect(int(constInfo.SKILL_PET1),0) self.affectShower.BINARY_NEW_RemoveAffect(int(constInfo.SKILL_PET2),0) self.affectShower.BINARY_NEW_RemoveAffect(int(constInfo.SKILL_PET3),0) constInfo.SKILL_PET1 = 0 constInfo.SKILL_PET2 = 0 constInfo.SKILL_PET3 = 0 def OpenPetMainGui(self): if constInfo.PETGUI == 0: self.petmain.Show() self.petmain.SetTop() constInfo.PETGUI = 1 else: self.petmain.Close() constInfo.PETGUI = 0 def OpenPetIncubator(self, pet_new = 0): import uipetincubatrice self.petinc = uipetincubatrice.PetSystemIncubator(pet_new) self.petinc.Show() self.petinc.SetTop() def OpenPetMini(self): self.petmini.Show() self.petmini.SetTop() def OpenPetFeed(self): self.feedwind = uipetfeed.PetFeedWindow() self.feedwind.Show() self.feedwind.SetTop() uitooltip.py Before import if app.NEW_PET_SYSTEM: def pointop(n): t = int(n) if t / 10 < 1: return "0."+n else: return n[0:len(n)-1]+"."+n[len(n)-1:] Before AddItemData if app.NEW_PET_SYSTEM: def check_sigillo(self, item_vnum): for x in range(55701,55706): if x == item_vnum: return TRUE if item_vnum == 55801: return TRUE return FALSE On AddItemData function, after ### Description ### self.AppendDescription(itemDesc, 26) self.AppendDescription(itemSummary, 26, self.CONDITION_COLOR) if app.NEW_PET_SYSTEM: if self.check_sigillo(itemVnum) or itemVnum == 55002 or itemVnum == 55706: if attrSlot[0][1] != 0: self.AppendSpace(5) self.AppendTextLine("Level: "+str(metinSlot[1]), self.NORMAL_COLOR) self.AppendTextLine("TP: +"+pointop(str(attrSlot[0][1]))+"%", self.SPECIAL_POSITIVE_COLOR) self.AppendTextLine("DEF: +"+pointop(str(attrSlot[1][1]))+"%", self.SPECIAL_POSITIVE_COLOR) self.AppendTextLine("MP: +"+pointop(str(attrSlot[2][1]))+"%", self.SPECIAL_POSITIVE_COLOR) self.AppendSpace(5) if itemVnum != 55002: days = (int(attrSlot[3][1])/60)/24 hours = (int(attrSlot[3][1]) - (days*60*24)) / 60 mins = int(attrSlot[3][1]) - (days*60*24) - (hours*60) self.AppendTextLine("Verbl. Zeit: %d Tage %d Std. %d Min." % (days, hours, mins), self.SPECIAL_POSITIVE_COLOR)
  21. As a hint, you will have problems in InstanceBase.cpp because there are missing lines to make it working with marty source.
  22. Yes, it is working. With lot of work i have Sash, Mount Costume, Costume Weapon fully working with "Army function aswell". [Hidden Content] P.S. And i have Martysamma last version, i bought it on december 2017.
  23. Hi guys ! I've extended View equipment to Sash and Mount Costume System but now when I try to add also Costume weapon, just cannot get costume weapon on his position. on uiscript/equipmentdialog.py if i have {"index":16, "x":39, "y":106, "width":32, "height":32}, look what happen if i replace 16 with 15 {"index":15, "x":39, "y":106, "width":32, "height":32}, When I have 16 on uiscript/equipmentdialog.py and 15 on uiscript/costumeequimentdialog.py , there isn't displayed costume weapon in any slot.
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