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FlorinMarian

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Everything posted by FlorinMarian

  1. Hi guys ! After installing LeNNt's Sash System, got bugged Weapon costume System. Here it's character after login: Here it's character after equip/unequip but cannot move while i wear costume weapon. Any tip is welcome.
  2. Hello ! Some help to fix this BUG ? I get on login directly level 104 via pc.set_level, go to teacher to get skills and as u can see, points aren't refreshed till first relo. Any tip ? Thanks !
  3. Hello ! Today when i tested damage, i realised that: Bell & Fan resist on items don't affect damage. I have same value attack when skilling with and without that bonus weared. (0/60) What I should check? I didn't any change on item_attr or relative functions. UPDATE: same bug on stone against shaman. Skill isn't affected by stone.
  4. Hello ! I have a strange BUG with Shamy, skill Reflection. After few uses of that skill, character get disconnected. Relevant syserr: Show: cannot find sectree by 926642x297320 mapindex 41 (about 60 lines when core start) ForAttrRegionFreeAngle: SECTREE_MANAGER::ForAttrRegion - Unhandled exception. MapIndex: 1 (about 60 lines when core start) SYSERR: Dec 22 17:46:32 :: Process: SEQUENCE 3010e400 mismatch 0xaf != 0x0 header 254 SYSERR: Dec 22 17:46:32 :: Process: SEQUENCE_LOG [UNKNOWN]------------- [254 : 0xaf] (many like this, but i don't see any effect ingame) SYSERR: Dec 22 17:48:17 :: Analyze: Handshake phase does not handle packet 3 (fd 48) SYSERR: Dec 22 17:48:17 :: Process: SEQUENCE 30112000 mismatch 0xaf != 0x63 header 3 SYSERR: Dec 22 17:48:17 :: Process: SEQUENCE_LOG [UNKNOWN]------------- [003 : 0xaf] (few like this, effect unknown) SYSERR: Dec 22 18:00:56 :: Process: SEQUENCE 3010cc00 mismatch 0x40 != 0x63 header 7 SYSERR: Dec 22 18:00:56 :: Process: SEQUENCE_LOG [Slay]------------- [007 : 0x6f] [007 : 0x5f] [007 : 0xae] [007 : 0x5b] [007 : 0x44] [007 : 0xfc] [007 : 0xca] [061 : 0xcf] [007 : 0x13] [051 : 0xef] [007 : 0xac] [054 : 0x20] [007 : 0x3f] [007 : 0xb8] [051 : 0xc6] [007 : 0x6] [054 : 0xdd] [007 : 0xfe] [007 : 0xab] [051 : 0xce] [007 : 0x40] (disconnect for Reflection use) I think it's a common problem, but i have no idea for solution. How i realised that it's a common problem? Saw this on public sources from marty: @fixme135: on char.cpp; if the Sync is made before a move packet and the sectree differs of few x/y coordinates, the sectree will be changed without update (crash character) (troublesome -> removed) Thanks all !
  5. Hello ! Anyone had this and solved it ? Thanks !
  6. Thanks for nothing this time. Solved myself editing item.cpp like this: #if defined __WEAPON_COSTUME_SYSTEM__ && !defined __CHANGELOOK_SYSTEM__ else if (GetSubType() == COSTUME_WEAPON) { toSetPart = PART_WEAPON; if (!bAdd) { const CItem* pWeapon = m_pOwner->GetWear(WEAR_WEAPON); toSetValue = (NULL != pWeapon) ? pWeapon->GetVnum() : m_pOwner->GetPart(PART_WEAPON); } } #endif #if defined __WEAPON_COSTUME_SYSTEM__ && defined __CHANGELOOK_SYSTEM__ else if (GetSubType() == COSTUME_WEAPON) { toSetPart = PART_WEAPON; if (!bAdd) { const CItem* pWeapon = m_pOwner->GetWear(WEAR_WEAPON); if(NULL != pWeapon) { if(pWeapon->GetTransmutation() != 0) toSetValue = pWeapon->GetTransmutation(); else toSetValue = pWeapon->GetVnum(); } } } #endif
  7. I've expected that, but it looks good... case ITEM_WEAPON: { #ifdef __WEAPON_COSTUME_SYSTEM__ if (m_pOwner->GetWear(WEAR_COSTUME_WEAPON) != 0) break; #endif if (bAdd) { if (m_wCell == INVENTORY_MAX_NUM + WEAR_WEAPON) { #ifdef __CHANGELOOK_SYSTEM__ DWORD dwRes = GetTransmutation() != 0 ? GetTransmutation() : GetVnum(); m_pOwner->SetPart(PART_WEAPON, dwRes); #else m_pOwner->SetPart(PART_WEAPON, GetVnum()); #endif } } else { if (m_wCell == INVENTORY_MAX_NUM + WEAR_WEAPON) #ifdef __WEAPON_COSTUME_SYSTEM__ m_pOwner->SetPart(PART_WEAPON, 0); #else m_pOwner->SetPart(PART_WEAPON, m_pOwner->GetOriginalPart(PART_WEAPON)); #endif } } break;
  8. Preview to understand much better what I mean: [Hidden Content]
  9. Hi devs ! I have 2 little requests: 1. How can I do to solve next BUG on Tranmustation system: equip weapon with transmutation -> OK equip weapon skin -> OK unequip weapon skin -> weapon become original skin of weapon, not tranmutated 2. Which bugs must be checked before these releasing systems on live game server? Thank you all !
  10. Maybe server_attr don't have that safezone, only clientside.
  11. Thank you for racism, i apreciate. Any another issue than nationality? Thanks !
  12. Hello ! I own a small dedicated server on OVH GAMING for my server. Because I pay a lot for it and not always will have donations, i would like to sell some KVM VPS from my dedicated. If someone will be interested I will buy SolusVM licenses to give full acces to server. I'll accept payments with Card/Paysafecard/Paypal (customers will donate on my metin2 server because there i have automated payments) and if i will sell over 5 servers, i'll be able to buy a whmcs license (39 dollars/month). If someone want to test antiddos, ping, lag etc. can use my server as demo. ( www.metin2hfm.ro ) (now virtualised with proxmox, 2x VDS) I'll sell a maximum of 6 servers. (2 used for my server & web server) CPU: 1x 4.4 GHz core (i7-4790K) RAM: 2 GB SSD: 50 GB Price: 20 euro monthly Open for critics, ideas, tips etc.
  13. Hello ! I've found a strange BUG on change leader function. The story: Name1 create guild called Guild; Name1 change leader to another account called Name2; Name1 delete his character and create it again with same name; Name2 try to move guild Guild back to Name1 but Guild go to deleted character and Guild remain without leader. Any solution ? Thank you !
  14. Hello devs ! I've installed this VIP system. Everything works fine less that function which normally have to remove flag over the head if u see a VIP. Any help ? Thank you ! void CInstanceBase::__AttachEmpireEffect(DWORD eEmpire) { if (!__IsExistMainInstance()) return; CInstanceBase* pkInstMain=__GetMainInstancePtr(); if (IsWarp()) return; if (IsObject()) return; if (IsFlag()) return; if (IsResource()) return; if (IsNPC()) return; if (pkInstMain->IsGameMaster()) { } else if (pkInstMain->IsVIP()) { } else { if (pkInstMain->IsSameEmpire(*this)) return; // HIDE_OTHER_EMPIRE_EUNHYEONG_ASSASSIN if (IsAffect(AFFECT_EUNHYEONG)) return; // END_OF_HIDE_OTHER_EMPIRE_EUNHYEONG_ASSASSIN } if (IsGameMaster()) return; if (IsVIP()) return; __EffectContainer_AttachEffect(EFFECT_EMPIRE+eEmpire); }
  15. I think it's not a good idea to have separate VPS for every channel, much better a single strong VPS (SSD + multiple cores) and that's it.
  16. haha, great bro but i wanna disable some functions while autopotions are enabled, not only blocking potions use. Thank you !
  17. It's a good point but i want to check if autopotion it's enabled. Try to check with if (FindAffect(AFFECT_AUTO_HP_RECOVERY) || FindAffect(AFFECT_AUTO_SP_RECOVERY)) but don't succeed.
  18. Hello ! I try to use a function from pvp.cpp on char_item.cpp and using this simple checkup: if(IsFight()) I get error error: 'IsFight' was not declared in this scope I've included "pvp.h" on header. Any idea ? Thank you !
  19. Hello ! I have a weird bug on my test server. When I try to open NPC Category with two characaters, one succed and one fail [maybe there are many which fail/succeed but i didn't tested]. Syserr - empty Syslog: Jul 22 09:55:54 :: SHOP: END: KinkySex Jul 22 09:55:55 :: OnClick Magazin special[vnum 9003 ServerUniqueID 15, pid 0] by KinkySex Jul 22 09:55:55 :: reallocating buffer to 8192, current 1024 Jul 22 09:55:55 :: SHOP: START: KinkySex Jul 22 09:55:56 :: SHOP: END: KinkySex Jul 22 09:56:03 :: GLOBAL_TIME: Jul 22 09:56:03 time_gap 0 Jul 22 09:56:24 :: QUEST ScriptAnswer pid 181633 answer 6 Jul 22 09:56:25 :: OnClick Magazin special[vnum 9003 ServerUniqueID 15, pid 0] by [FlorinMarian] Jul 22 09:56:26 :: QUEST ScriptAnswer pid 181633 answer 6
  20. Hi ! I try to compile this code part and i get some errors. Some help ? if (ch->GetParty()) { #include "party.h" TMemberMap::iterator it; std::string listOfPlayers; for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it) listOfPlayers += " - " + it->second->strName; } cmd_general.cpp:2426: error: 'TMemberMap' has not been declared cmd_general.cpp:2426: error: expected `;' before 'it' cmd_general.cpp:2429: error: 'it' was not declared in this scope cmd_general.cpp:2429: error: 'm_memberMap' was not declared in this scope I have included "party.h". Thank you !
  21. Hello ! I've bought duel system from a turkish man but this system it's fully turkish. Seller is too busy to help me transate these files. Some help? Thank you ! *Some messages are repeated to be sure i will translate completly the files. game.py chat.AppendChat(chat.CHAT_TYPE_INFO,"Düello paneli açıkken item kullanamazsın.") chat.AppendChat(chat.CHAT_TYPE_INFO, "<Düello> Rakip 15 saniye içinde kalkmadığı için duello iptal olmuştur.") chat.AppendChat(chat.CHAT_TYPE_INFO, "<Itemine VS:> : İtemine vs engelliyken, itemine vs yapamazsın.") chat.AppendChat(chat.CHAT_TYPE_INFO, "<Itemine VS:> : İtemine vs engelliyken, itemine vs yapamazsın.") chat.AppendChat(chat.CHAT_TYPE_INFO, "<Itemine VS:> : İtemine vs engelliyken, itemine vs yapamazsın.") chat.AppendWhisper(chat.WHISPER_TYPE_SYSTEM, name, "Sana itemine vs teklifi yolluyor.") chat.AppendChat(chat.CHAT_TYPE_INFO, str(name) + " adli oyuncu sana itemine vs teklifi yolluyor.") chat.AppendChat(chat.CHAT_TYPE_INFO,"Bu oyuncu şuanda itemine düello yapamaz.") chat.AppendChat(chat.CHAT_TYPE_INFO, "<Itemine VS:> : İtemine vs engelliyken, itemine vs yapamazsın.") chat.AppendWhisper(chat.WHISPER_TYPE_SYSTEM, name, "Sana itemine vs teklifi yolluyor.") chat.AppendChat(chat.CHAT_TYPE_INFO, str(name) + " adli oyuncu sana itemine vs teklifi yolluyor.") localegame.py dbg.LogBox("Beklenmeyen Hata(%(gelenDosya)s)" % locals()) raise RuntimeError, "Belirsiz Token kodu tespit edildi!" dbg.LogBox("%s: Bulunan Satır(%d): %s" % (gelenDosya, yer, i), "localegame[game.txt]") uigameoption.py chat.AppendChat(chat.CHAT_TYPE_INFO,"Ýtemine ws varken serbest modunu kullanamazsýn.") chat.AppendChat(chat.CHAT_TYPE_INFO,"Ýtemine ws varken lonca modunu kullanamazsýn.") uiiteminduello.py self.ListBox.InsertItem(0, " |cFF0080FF|H|hitemine ws paneli açýldý.") chat.AppendChat(chat.CHAT_TYPE_INFO, "<Düello> : Düello'ya hazýrken bu iţlem yapýlamaz.") chat.AppendChat(chat.CHAT_TYPE_INFO, "<Düello> : Düello'ya hazýrken bu iţlem yapýlamaz.") chat.AppendChat(chat.CHAT_TYPE_INFO, "<Düello> : Düello'ya hazýrken bu iţlem yapýlamaz.") chat.AppendChat(chat.CHAT_TYPE_INFO, "<Düello> : Düello'ya hazýrken bu iţlem yapýlamaz.") self.ListBox.InsertItem(0, "|cFFFF0000|H|hSen: " + "|cFFFFFF00|H|hRound sayýsýný " + str(bol[2]) + " olarak deđiţtirdin. |c000000|H|h" + str(bol[5])) self.ListBox.InsertItem(0, "|cFF32CD32|H|h" + str(bol[1]) + ": " + "|cFFFFFF00|H|h" + str(bol[2]) + " (" + str(bol[3]) + "x - " + str(bol[4]) + ".Slot)" + " ekledi. |c000000|H|h" + str(bol[5])) self.ListBox.InsertItem(0, "|cFF32CD32|H|h" + str(bol[1]) + ": " + "|cFFFFFF00|H|h" + str(localeInfo.NumberToMoneyString(gameInfo.DUELLO_RAKIP_PARA)) + " ekledi. |c000000|H|h" + str(bol[5])) self.ListBox.InsertItem(0, "|cFF32CD32|H|h" + str(bol[1]) + ": " + "|cFFFFFF00|H|h" + str(bol[2]) + " (" + str(bol[3]) + "x - " + str(bol[4]) + ".Ekipman Slot)" + " ekledi. |c000000|H|h" + str(bol[5])) self.ListBox.InsertItem(0, "|cFF32CD32|H|h" + str(bol[1]) + ": " + "|cFFFFFF00|H|hRound sayýsýný " + str(bol[2]) + " olarak deđiţtirdi. |c000000|H|h" + str(bol[5])) self.TitleName.SetText(str(gameInfo.DUELLO_RAKIP) + " adlý oyuncuyla eţyalý düello panelin.") self.GetChild("Target_MacBilgileri_1").SetText("Toplam Maç:" + str(gameInfo.DUELLO_BILGILERI[str(gameInfo.DUELLO_RAKIP)+"_info2"].split("#")[1])) self.GetChild("Target_MacBilgileri_2").SetText("G/M : " + str(gameInfo.DUELLO_BILGILERI[str(gameInfo.DUELLO_RAKIP)+"_info2"].split("#")[2])+"/"+str(gameInfo.DUELLO_BILGILERI[str(gameInfo.DUELLO_RAKIP)+"_info2"].split("#")[3])) self.GetChild("Target_MacBilgileri_3").SetText("Kaçma : " + str(gameInfo.DUELLO_BILGILERI[str(gameInfo.DUELLO_RAKIP)+"_info2"].split("#")[4])) self.GetChild("My_MacBilgileri_1").SetText("Toplam Maç:" + str(gameInfo.DUELLO_BILGILERI[str(player.GetName())+"_info2"].split("#")[1])) self.GetChild("My_MacBilgileri_2").SetText("G/M : " + str(gameInfo.DUELLO_BILGILERI[str(player.GetName())+"_info2"].split("#")[2])+"/"+str(gameInfo.DUELLO_BILGILERI[str(player.GetName())+"_info2"].split("#")[3])) self.GetChild("My_MacBilgileri_3").SetText("Kaçma : " + str(gameInfo.DUELLO_BILGILERI[str(player.GetName())+"_info2"].split("#")[4])) self.roundBildirBUTTON = self.Button(self, 'Rakibi bildir', 'Eđer rakip düellodayken çýktýysa bildir!', 71 + 98, 0, self.__roundBildir, 'd:/ymir work/ui/public/middle_button_01.sub', 'd:/ymir work/ui/public/middle_button_02.sub', 'd:/ymir work/ui/public/middle_button_03.sub') self.GetChild("TitleName").SetText("Ýtemine ws depon boţ.") self.GetChild("My_Guild").SetText("Lonca Yok") self.GetChild("TitleName").SetText(str(self.name) + " ile yaptýđýn itemine ws'de kazandýđýn son eţyalar (Round : " + str(gameInfo.DUELLO_BILGILERI["depo_"+str(self.name)+"_round"]) + " )") self.GetChild("TitleName").SetText("Ýtemine ws depon boţ.") self.GetChild("My_MacBilgileri_1").SetText("Toplam Maç: " + str(gameInfo.DUELLO_BILGILERI[str(player.GetName())+"_info100"].split("#")[1])) self.GetChild("My_MacBilgileri_2").SetText("G/M : " + str(gameInfo.DUELLO_BILGILERI[str(player.GetName())+"_info100"].split("#")[2])+"/"+str(gameInfo.DUELLO_BILGILERI[str(player.GetName())+"_info100"].split("#")[3])) self.GetChild("My_MacBilgileri_3").SetText("Kaçma : " + str(gameInfo.DUELLO_BILGILERI[str(player.GetName())+"_info100"].split("#")[4])) uirestart.py chat.AppendChat(chat.CHAT_TYPE_INFO,"Ýtemine VS anýnda, ţehirde yeniden baţlýyamazsýn.") BUTTON_NAME_LIST = ( "Eţya ile Düello", "Ý.Düello Kabul Et", ) self.showingButtonList.append(self.buttonDict["Eţya ile Düello"]) self.Chat("<Düello> : Ţuan'da zaten düellodasýn.") self.Chat("<Düello> : Ţuan'da panel ekranýnda iken bu seçeneđi kullanamassýn.")
  22. Hello ! I try to cythonize my python files and I get this error: On lib folder i have lib\xml\dom\minidom.pyc Any solution ? Thanks !
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