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[FIX]Metin2_Map_Duel ring and map_attr

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Posted (edited)

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Fix List


-Fix Ring mdattr.

-Fix Block attr.

-Fix BanPk attr.

Fix C++

//On UserInterface/InstanceBase.cpp
//In bool CInstanceBase::CanUseSkill() search:

	return true;
//Add above:

	CPythonBackground& rkBG = CPythonBackground::Instance();
	const D3DXVECTOR3& rv3Position = m_GraphicThingInstance.GetPosition();
	D3DXVECTOR3 v3CheckPosition = rv3Position;
	std::string stringMapName = CPythonBackground::Instance().GetWarpMapName();

	if (stringMapName == "metin2_map_duel")
		if (rkBG.isAttrOn(v3CheckPosition.x, -v3CheckPosition.y, CTerrainImpl::ATTRIBUTE_BANPK))
			return false;


GitHub Fix:






Edited by TokiSan
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