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SHOPEX RENEWAL
Mali61 edit main topic , when you apply mysql version this bug will solve good luck- 1
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Shop Ex Renewal
thank you so much , when I use mysql version this bug solved https://gyazo.com/48477980cdc10660b036941cf2103213 -
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ITEM_PROTO ApplyType, ApplyValue expand
Hello! I would like to ask how to expand in item_proto, ApplyType, and ApplyValue? -
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Thanks , you are on fire man mysql is a way better and organized -
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WorldEditor ReMIX
The 4th problem is now fixed. https://gyazo.com/0d179583b8c6a06178b4ad005ea4338f V35 out! Enabled large address aware Fixed selected object text area "About box" a little bit larger- 4
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regal 10
Hello, everyone!
I hope you have/had a nice day.
So, I want to spawn a NPC via quest.
I've used the pc.setqf so that after it's spawned when another flag is triggered(kill 100 mobs) the action is stopped.
The problem is that as I've seen, pc.setqf is PID specific, so another player can spawn another NPC because he doesn't have that flag set yet.
So, as a another "safety" action, is there any way to check if a specific npc is in a specific map(at least map index)?
Or.. maybe.. set the flag as general for all PIDS?
I tried to play with npc.is_available0() but I think that this function is for other means...
P.S.: It is for a normal map, not dungeon.. with dungeon functions I think that I would've found a workaround.
Thank you for taking your time!
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