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How can i talk to a NPC via Python?


OnlyGood

Question

Hey, how can i talk to a specific NPC?
 

I know about

vid = player.GetTargetVID()
net.SendOnClickPacket(vid)

but with this, the NPC has to be marked.

 

The problem is, the vid of this specific NPC always changes if i teleport away.

 

Is there a way, how i can scan the vid of a specific NPC nearby and automatic talk to it, if im in x range?

Edited by OnlyGood
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CPythonCharacterManager has functions like CharacterInstanceBegin and CharacterInstanceEnd so you can iterate over the characters nearby like:

TPixelPosition myPos;
CPythonPlayer::instance().NEW_GetMainActorPosition(&myPos);

CPythonCharacterManager& chrMgr = CPythonCharacterManager::instance();
for (auto it = chrMgr.CharacterInstanceBegin(); it != chrMgr.CharacterInstanceEnd(); ++it)
{
	if (CInstanceBase* ch = *it)
	{
		TPixelPosition otherPos;
		ch->NEW_GetPixelPosition(&otherPos);
		if(GetPixelPositionDistance(myPos, otherPos) <= SOME DISTANCE && some other thing to identify your npc)
		{
			CPythonNetworkStream::Instance().SendOnClickPacket(ch->GetVirtualID());
		}
	}
}

 

Edited by Distraught
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C++ programmer at Gameloft

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