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Loading index and waypoint files like GF
The new Metin2 client modified the way it loads the pack/Index file, while I can't be sure this changes are 100% identical to the official server, it work without a lot of issues. The second changes that the official server did, was changing the loading of Minimap waypoints (stored in locale/xx/map). You can find the two changes here: https://www.mediafire.com/file/orfbbe062fzsu85/MarkInfo_load_like_GF.7z/file https://www.mediafire.com/file/2gm2of4ynf16zpm/GF_new_index_load.7z/file Good luck. (EDIT: I realzied later Penger already released the- 3
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HWID ban
if someone wants to expand upon this and wants to create a better hwid banning system, there is a bunch of useful info: https://www.unknowncheats.me/forum/anti-cheat-bypass/333662-methods-retrieving-unique-identifiers-hwids-pc.html/ -
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Auth problem
Hi guys, I have a problem with auth that I've never dealt with. Basically, I tried to eliminate some useless code like: passpod, matrix, openid etc. Unfortunately, when I start the auth I get this error: SYSERR: Mar 6 10:25:01 :: safe_create: calloc failed [12] Not enough space SYSERR: Mar 6 10:25:01 :: buffer_new: calloc failed [12] Not enough space. Could you help me? Windows, no Freebsd. -
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Starting a metin2 server on a VPS ?
i recommend using mariadb as mentioned, For compiling your source you will need gcc49. download this: https://mega.nz/#!riok1IAC!8Ccbeksam_oEmN3c3JFPN3IDs9KOkeorJI90VdgUoTM Run it on a Virtual Machine on your windows. Install it on your locale network - see tutorials user: root pw: dev this virtual machine has gcc installed and works perfectly put your source on /usr/src and on putty cd /usr/src/your path/game or cd /usr/src/your path/db gmake clean gmake dep gmake -j20 -
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Client afk in background - Effects started to fun faster
The content in that topic can be visualized in a single gif: The problem with the "speedy effects" after maximizing a minimized client lies here: As you can see the elapsed time is measured since... well... the last time the effect got updated. You might say that hey, thats ok... well it would be, but if you take a look at the messy game loop inside PythonApplication.cpp you will notice that the call for effect updates is only present in the RenderGame function, which is a render function as its name implies it, and its only called when the game is rendering. And since the game do- 2
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Horse Appearance via Database
Hi guys, can I know how to make it work? - How can i add the sql and where? - How can i set the quest for add variable in database? - Has this system any bugs/issue? Sorry for necro but i need this, i don't want others mount, but only have the horse and change his apparence so it still remain an horse but just with a different skin. -
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[INTERNATIONAL] Kuragari2 Middleschool - ONLINE
Homepage: https://kuragari2.com/ Wiki: https://kuragari2.com/wiki Discord: https://discord.com/invite/NG9AZDVuex
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Question
Minton 18
Hi,
i have the following problem:
If i move a little closer:
Another place:
Any idea? (Fog turned off, with fog its all good because the fog "covers" it.)
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3 answers to this question
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