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Shadow devil tower.


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121812885_3842871489078233_7934794985750

 

Hello everyone!
A lot of people wrote me in past weeks/months about new devil tower. I already did one 3 years ago, but i don't really like it when i look at it today.
I have been thinking about it a lot and its a cool idea. I like to edit or re make original stuff.

 

So my vision is kind of connect devil tower and devils catacomb and make a new run in black-green theme.

 

It should be something like shadow version of it. Yeah i was inspired by WoW - Shadowlands, that idea is just epic.

 

What do you think about it? 

 

Thank you for all your opinions!

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In my opinion, the game design of the current Devil's Catacombs is top notch. Back then, the Devil Tower was the hardest (and only) dungeon in the game with good rewards (chests, books and an exclusive blacksmith). It was when level 75 players were really rare and they were neither with level 66 armors nor level 75 weapons. It was a really hard dungeon and when the new floors opened with the Grim Reaper at the top, it was very hard.

Later on, the catacombs opened and it was a really good teaser. You had to climb on top of the tower to kill the boss to finally do the opposite: go way below the earth at the exact same spot, but under the tower to continue the fight.

 

So the current game design and in-lore continuity is really good and makes sense. However, I won't be against what you said, it would be even greater to mix those two areas into a brand new realm. It could provide a welcomed idea and continuity, because fight against demons in metin2 stopped after the catacombs, which became a regular dungeon.

 

Go for it!

Edited by Gurgarath (see edit history)
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  • Honorable Member
On 10/17/2020 at 12:51 PM, Gurgarath said:

In my opinion, the game design of the current Devil Catacomb's is top notch. Back then, the Devil Tower was the hardest (and only) dungeon in the game with good rewards (chests, books and an exclusive blacksmith). It was when level 75 players were really rare and they were neither with level 66 armors nor level 75 weapons. It was a really hard dungeon and when the new floors opened with the Grim Reaper at the top, it was very hard.

Later on, the catacombs opened and it was a really good teaser. You had to climb on top of the tower to kill the boss to finally do the opposite: go way below the earth at the exact same spot, but under the tower to continue the fight.

 

So the current game design and in-lore continuity is really good and makes sense. However, I won't be against what you said, it would be even greater to mix those two areas into a brand new realm. It could provide a welcomed idea and continuity, because fight against demons in metin2 stopped after the catacombs, which became a regular dungeon.

 

Go for it!

 

I 100% agree with you.
However, a lot of players are bored with doing still the same, but also dont want new stuff out of metin that much. So re-make of some classic stuff is the best way to satisfy them.

I also love stories, so give some kind of story to this could be fine aswell. Also the teaser, i would like to do some. So we will see how i will be with free time.

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A great idea with that renovation :)

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" Don`t pretend things change if you always do the same thing"

"Don`t give up on a dream for how long it will take, time will pass the same"

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