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Showing content with the highest reputation on 03/25/19 in all areas

  1. Dungeon.cpp: We are looking for : deadEvent = event_create (dungeon_dead_event, info, PASSES_PER_SEC (10)); PASSES_PER_SEC (10)); // 10 seconds PASSES_PER_SEC (300)); // 5 minutes Will be like: deadEvent = event_create (dungeon_dead_event, info, PASSES_PER_SEC (300)); The session will be destroyed in 5 minutes. Into quest from the respective dungeon you have to save logout and login, you can use questFlag.
    4 points
  2. If you've interest about reverse engineering, you can check out this tool. (I can't say it's better than IDA). It's just made by NSA. Here is the link for ya. The tool was written in Java. (To provide cross-platform support). [Hidden Content] Installation guide is here too: [Hidden Content]InstallationGuide.html Best Regards Ken
    4 points
  3. 2 points
  4. Very good music cover Metin2 - enter the east in the performance of an outstanding Polish artist.
    2 points
  5. M2 Download Center Download Here ( Internal ) WaterCreation is a small and easy-to-use program for creating water animations from a sequence of changing textures. The program generates textures based on predefined settings. We can, among other things, set the number of textures that make up the animation and their size, the color of the water and the brightness, and we can even add our own texture that will serve as a reflection on the water.
    1 point
  6. exception KeyError Raised when a mapping (dictionary) key is not found in the set of existing keys. For example: mydict = { 'EmpireName': ui.TextLine, 'GuildImage': ui.ExpandedImageBox } >>> empireName = mydict['EmpireName'] # <ui.TextLine object at 0x06FC3310> >>> guildImage = mydict['SkillName'] # Traceback (most recent call last): # File "<stdin>", line 1, in <module> # KeyError: 'SkillName' Check your selectcharacterwindow.py and be sure you have the object called 'EmpireName'.
    1 point
  7. if (!__CanActMainInstance()) return true;
    1 point
  8. Use it and enjoy your legit rat ? [Hidden Content] [Hidden Content] and many more... Instead of NSA's shit I recommend freeware IDA([Hidden Content])
    1 point
  9. Nice work @[GF]Froslass
    1 point
  10. You can create new tables in source for all items.. Example: item_attr_ weapon -> 1/5 attr for weapon you can set what is possible add/change for all weapons.. item_attr_armor -> 1/5 attr for armor you can set what is possible add/change for all armors.. For what is this good? You cant set same % of bonus for all items but for one part of your equip.. Thats like your screenshot.. Or you can create new bonus same as monster like call ATTBONUS_MONSTER2.. This is possible use with one original table or with new tables for part equip.. But all is so much code.. You need: db/src/ClientManagerBoot.cpp, common/service.h, game/src/battle.cpp, game/src/char.cpp, game/src/char.h, game/src/constants.cpp, db/src/protoreader.cpp, client part.. Dump_proto source and more files what I dont say.. This is rlly rlly rlly so much changes..
    1 point
  11. Hello everyone! I finally finished an easter stuff so i want to show it to you! Videos:
    1 point
  12. Hello everyone! Today I've released new dungeon - Infected garden. I had this idea 3 years and today i finally finished it. I will be glad for some feedback.
    1 point
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