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Horse dies after teleport or relog


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Hello guys. Everything is allright with my horse, but when I teleport or relog the horse dies... I've tried to revive it a lot of times, but after teleporting or relog still dies...

I've tried to change with the original files from mainline or other sources these files :

char_horse.cpp, horse_rider.cpp, horse_rider.h, horsename_manager.cpp, horsename_manager.h and questlua_horse.cpp

The problem is still there... So, what can I do?

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38 minutes ago, BeHappy4Ever said:

Better use the source it will be much safer and helpfull for you :)

Yea, but when I use the db compiled from the source, the horse dies... I've tried to replace some rows linking with the horse... but the problem is still there and I don't fucking know what to do... I've tried everything I could...

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