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  • Former Staff

Search for this in the source (Client -> Userinterface -> MapOutdoor.cpp):

 

	m_bSettingTerrainVisible = false;
	m_bDrawWireFrame	= false;
	m_bDrawShadow		= false;
	m_bDrawChrShadow	= false;

	m_iSplatLimit = 50000;

and set m_bDrawWireFrame to true. Now a wireframe is drawn Ingame. Its good for analyzing your map you just modelled :)

 

Screenshot:

6E6dm.png

Edited by Metin2 Dev
Core X - External 2 Internal
  • Love 5
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https://metin2.dev/topic/97-enable-wireframe-mode-in-client/
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