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Hello community, i need help.

Someone know how to do a questlua function for get gained exp when i kill a mob?

I have tried so:

Spoiler

     int npc_get_exp_rate(lua_State* L)
    {
        CQuestManager& q = CQuestManager::instance();
        LPCHARACTER npc = CQuestManager::instance().GetCurrentNPCCharacterPtr();
        
        lua_pushnumber(L, npc->GetMobExpRate());

        return 1;
    }

But doesn't compile.

Please i need this function. Help me

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https://metin2.dev/topic/9651-c-mob-exp-rate/
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