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Problem Skill & Status


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Hi metin2dev

I have 3 problems.

The first is when i make a skill (buff) the animation is incomplete and attack skills sometimes too.

Video: https://youtu.be/HwBS-2s8SAQ

 

The second problem is when i change PVP mode the attacks seems like a hack.

Video: https://youtu.be/0yM17vPZZDY

 

The third problem is when i'm dead and i add status point the char make everytime death voice.

Video: https://youtu.be/NQ_uPRwiiBw

 

Thank you in advance

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  • 2 weeks later...

Try this. For me works perfectly :)

Spoiler

chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+3, "Bip01", "d:/ymir work/effect/hit/blow_poison/poison_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+4, "", "d:/ymir work/effect/affect/slow.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+5, "Bip01 Head", "d:/ymir work/effect/etc/stun/stun_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+6, "", "d:/ymir work/effect/etc/ready/ready.mse")
    #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+8, "", "d:/ymir work/guild/effect/10_construction.mse")
    #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+9, "", "d:/ymir work/guild/effect/20_construction.mse")
    #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+10, "", "d:/ymir work/guild/effect/20_upgrade.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+3, "Bip01", "d:/ymir work/effect/hit/blow_poison/poison_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+4, "", "d:/ymir work/effect/affect/slow.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+5, "Bip01 Head", "d:/ymir work/effect/etc/stun/stun_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+6, "", "d:/ymir work/effect/etc/ready/ready.mse")
    #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+8, "", "d:/ymir work/guild/effect/10_construction.mse")
    #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+9, "", "d:/ymir work/guild/effect/20_construction.mse")
    #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+10, "", "d:/ymir work/guild/effect/20_upgrade.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+14, "Bip01", "d:/ymir work/effect/hit/blow_flame/flame_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+15, "", "d:/ymir work/pc3/common/effect/gyeokgongjang_loop_w.mse")
    #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+16, "", "d:/ymir work/pc/warrior/effect/gyeokgongjang_loop.mse")
    #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+17, "Bip01", "d:/ymir work/effect/hit/blow_flame/flame_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+18, "", "d:/ymir work/pc/warrior/effect/gyeokgongjang_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+19, "", "d:/ymir work/pc/assassin/effect/gyeonggong_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+21, "Bip01 R Finger2", "d:/ymir work/pc/sura/effect/gwigeom_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+22, "", "d:/ymir work/pc/sura/effect/fear_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+23, "", "d:/ymir work/pc/sura/effect/jumagap_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+24, "", "d:/ymir work/pc/shaman/effect/3hosin_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+25, "", "d:/ymir work/pc/shaman/effect/boho_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+26, "", "d:/ymir work/pc/shaman/effect/10kwaesok_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+27, "", "d:/ymir work/pc/sura/effect/heuksin_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+28, "", "d:/ymir work/pc/sura/effect/muyeong_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+30, "Bip01", "d:/ymir work/effect/hit/blow_flame/flame_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+31, "Bip01 R Hand", "d:/ymir work/pc/shaman/effect/6gicheon_hand.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+32, "Bip01 L Hand", "d:/ymir work/pc/shaman/effect/jeungryeok_hand.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+33, "", "d:/ymir work/pc3/common/effect/gyeokgongjang_loop_w.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+34, "Bip01 Head", "d:/ymir work/pc/sura/effect/pabeop_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+35, "", "d:/ymir work/pc/warrior/effect/gyeokgongjang_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+37, "", "d:/ymir work/effect/etc/guild_war_flag/flag_red.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+38, "", "d:/ymir work/effect/etc/guild_war_flag/flag_blue.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+39, "", "d:/ymir work/effect/etc/guild_war_flag/flag_yellow.mse")

    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+42, "Bip01", "d:/ymir work/effect/hit/blow_poison/bleeding_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+43, "Bip01", "d:/ymir work/effect/hit/blow_poison/bleeding_loop.mse")
    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+44, "", "d:/ymir work/pc3/common/effect/gyeokgongjang_loop_w.mse")

 

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