Jump to content

Permament King Effect (Monarch)


Recommended Posts

This is the hidden content, please

Metin2 Download

Good Morning Guys,

here is a Tutorial how can it Enable Permanent enable Monarch Effect.

Ok, Lets go:

Serverside:

affect.h:
Search:

enum EAffectBits

Added the End Line:

AFF_KING, //45 AFF_KING  
 
 
char.cpp
Search:
if (!test_server)

and add on section this: 
 
    if (IsMonarch() == true )
    {
        m_afAffectFlag.Set(AFF_KING);
    } 


ClientSide:

Open: Userinterface/InstanceBase.h
Search:

AFFECT_NUM =

add over it:

AFFECT_KING = 45, //45 //KING EFFECT_AFFECT+44  
and now open the Python File playerSettingModule.py:
Search: def __LoadGameEffect():
added:
chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+44, "Bip01", "d:/ymir work/effect/armor/armor_koenig.mse") ##45 King Symbol, AFFECT_KING = 45  
Thats All, now Compile this .

The Picture is not from me, is other from People..

mfg Risan

 

I Hope my Tutorial has ben unterstanding 
Best Regards, Risan

  • Metin2 Dev 9
  • Dislove 1
  • Think 1
  • Good 3
  • Love 18
Link to comment
Share on other sites

  • Replies 1
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.