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are you using a self-compiled game? if yes, have you edited anything in char_item.cpp ? especially something with the "Bravery Cape" ?

it has to be like this. 

case UNIQUE_ITEM_CAPE_OF_COURAGE:
case 70057:
case REWARD_BOX_UNIQUE_ITEM_CAPE_OF_COURAGE:
	AggregateMonster();
	item->SetCount(item->GetCount()-1);
	break;

 

Edited by metin2team
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							case UNIQUE_ITEM_CAPE_OF_COURAGE:
							case 70057:
							case REWARD_BOX_UNIQUE_ITEM_CAPE_OF_COURAGE:
								AggregateMonster();
								item->SetCount(item->GetCount()-1);
								break;

it is like this in my char_item.cpp  but there is the same problem

up

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