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Ok.

1) \**\UserInterface\GameType.h

from

const DWORD c_DragonSoul_Equip_Reserved_Count = c_DragonSoul_Equip_Slot_Max * 3;
to 
const DWORD c_DragonSoul_Equip_Reserved_Count = c_DragonSoul_Equip_Slot_Max * 2;
2) \***\Server\common\length.h
from 
DRAGON_SOUL_DECK_RESERVED_MAX_NUM = 3,
to 
DRAGON_SOUL_DECK_RESERVED_MAX_NUM = 2,

 

Compile all and test.

No thanks. :V

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