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Hi could someone send me their function 

item_select_cell

beacouse mine is choosing 0

	int item_select_cell(lua_State* L)
	{
		lua_pushboolean(L, 0);
		if (!lua_isnumber(L, 1))
		{
			return 1;
		}
		DWORD cell = (DWORD) lua_tonumber(L, 1);

		LPCHARACTER ch = CQuestManager::instance().GetCurrentCharacterPtr();
		LPITEM item = ch ? ch->GetInventoryItem(cell) : NULL;

		if (!item)
		{
			return 1;
		}

		CQuestManager::instance().SetCurrentItem(item);
		lua_pushboolean(L, 1);

		return 1;
	}

 

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