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sysrr:

 

 

04 12:14:23279 :: Failed to load script file : UIScript/CostumeWindow.py
0704 12:14:23281 :: 
ui.py(line:2769) LoadScriptFile
system.py(line:192) execfile
system.py(line:163) Run
UIScript/CostumeWindow.py(line:7) ?

LoadScriptFile!!!!!!!!!!!!!! - exceptions.AttributeError:'module' object has no attribute 'ENABLE_MOUNT_COSTUME_SYSTEM'

0704 12:14:23281 :: ============================================================================================================
0704 12:14:23281 :: Abort!!!!


0704 12:14:23281 :: 
uiInventory.py(line:68) __LoadWindow
ui.py(line:2786) LoadScriptFile
exception.py(line:36) Abort

CostumeWindow.LoadWindow.LoadObject - exceptions.SystemExit:

0704 12:14:23281 :: ============================================================================================================
0704 12:14:23281 :: Abort!!!!

 

 

help me 

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sysrr:

 

 

04 12:14:23279 :: Failed to load script file : UIScript/CostumeWindow.py
0704 12:14:23281 :: 
ui.py(line:2769) LoadScriptFile
system.py(line:192) execfile
system.py(line:163) Run
UIScript/CostumeWindow.py(line:7) ?

LoadScriptFile!!!!!!!!!!!!!! - exceptions.AttributeError:'module' object has no attribute 'ENABLE_MOUNT_COSTUME_SYSTEM'

0704 12:14:23281 :: ============================================================================================================
0704 12:14:23281 :: Abort!!!!


0704 12:14:23281 :: 
uiInventory.py(line:68) __LoadWindow
ui.py(line:2786) LoadScriptFile
exception.py(line:36) Abort

CostumeWindow.LoadWindow.LoadObject - exceptions.SystemExit:

0704 12:14:23281 :: ============================================================================================================
0704 12:14:23281 :: Abort!!!!

 

 

help me 

Hello, add ENABLE_MOUNT_COSTUME_SYSTEM

UserInterface > locale_inc.h

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first of all add in locale_inc.h
#define ENABLE_MOUNT_COSTUME_SYSTEM

#define ENABLE_ACCE_COSTUME_SYSTEM

PythonItemModule.cpp

 

#ifdef ENABLE_COSTUME_SYSTEM

PyModule_AddIntConstant(poModule, "ITEM_TYPE_COSTUME", CItemData::ITEM_TYPE_COSTUME);

// Item Sub Type

PyModule_AddIntConstant(poModule, "COSTUME_TYPE_BODY", CItemData::COSTUME_BODY);

PyModule_AddIntConstant(poModule, "COSTUME_TYPE_HAIR", CItemData::COSTUME_HAIR);

PyModule_AddIntConstant(poModule, "COSTUME_TYPE_MOUNT", CItemData::COSTUME_ACCE); // you're type

// 인벤토리 및 장비창에서의 슬롯 번호

PyModule_AddIntConstant(poModule, "COSTUME_SLOT_START", c_Costume_Slot_Start);

PyModule_AddIntConstant(poModule, "COSTUME_SLOT_COUNT", c_Costume_Slot_Count);

PyModule_AddIntConstant(poModule, "COSTUME_SLOT_BODY", c_Costume_Slot_Body);

PyModule_AddIntConstant(poModule, "COSTUME_SLOT_HAIR", c_Costume_Slot_Hair);

PyModule_AddIntConstant(poModule, "COSTUME_MOUNT_SLOT_START", c_Costume_Mount_Slot_Start);

PyModule_AddIntConstant(poModule, "COSTUME_MOUNT_SLOT_COUNT", c_Costume_Mount_Slot_Count);

PyModule_AddIntConstant(poModule, "COSTUME_SLOT_MOUNT", c_Costume_Mount_Slot_Shoulder);

PyModule_AddIntConstant(poModule, "COSTUME_MOUNT_SLOT_END", c_Costume_Mount_Slot_End);

PyModule_AddIntConstant(poModule, "COSTUME_SLOT_END", c_Costume_Slot_End);

#endif

#ifdef ENABLE_NEW_EQUIPMENT_SYSTEM

    PyModule_AddIntConstant(poModule, "BELT_INVENTORY_SLOT_START",            c_Belt_Inventory_Slot_Start);

    PyModule_AddIntConstant(poModule, "BELT_INVENTORY_SLOT_COUNT",            c_Belt_Inventory_Slot_Count);

    PyModule_AddIntConstant(poModule, "BELT_INVENTORY_SLOT_END",            c_Belt_Inventory_Slot_End);

#endif


 

PythonApplicationModule:

#ifdef ENABLE_ACCE_COSTUME_SYSTEM

PyModule_AddIntConstant(poModule, "ENABLE_ACCE_COSTUME_SYSTEM",    1);

#else

PyModule_AddIntConstant(poModule, "ENABLE_ACCE_COSTUME_SYSTEM",    0);

#endif

#ifdef ENABLE_MOUNT_COSTUME_SYSTEM

PyModule_AddIntConstant(poModule, "ENABLE_MOUNT_COSTUME_SYSTEM",    1);

#else

PyModule_AddIntConstant(poModule, "ENABLE_MOUNT_COSTUME_SYSTEM",    0);

#endif

 

 

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