Premium Runah 20 Posted March 29, 2015 Premium Share Posted March 29, 2015 Hi guys, all fine? I hope so... I'm having an issue with White Flags (Item). Item objective: When click stay invisible for some time and moobs lose target. Problem? You stay invisible but the moobs still doing damage and don't lose the target. Hope you guys can help me, With the best regards, Runah A new project is coming up very soon. Stay tunned. Metin2dev Topic Nexus2 Facebook Nexus2 Discord Link to comment Share on other sites More sharing options...
Former Staff Shisui 493 Posted March 29, 2015 Former Staff Share Posted March 29, 2015 Hey there nexus2 founder. I've tested with some dude's core and with my own core and both worked. My own core is almost untouched. I don't know if source has something to do with... So let's see the proto. Can you post the line? Link to comment Share on other sites More sharing options...
Premium Runah 20 Posted March 29, 2015 Author Premium Share Posted March 29, 2015 This one? 70008 ¹é±â ITEM_USE USE_SPECIAL 1 NONE ITEM_STACKABLE | ITEM_IRREMOVABLE NONE NONE 0 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 60 10 0 0 0 0 0 0 0 A new project is coming up very soon. Stay tunned. Metin2dev Topic Nexus2 Facebook Nexus2 Discord Link to comment Share on other sites More sharing options...
Former Staff Shisui 493 Posted March 29, 2015 Former Staff Share Posted March 29, 2015 Your server is running with .txt or sql? Link to comment Share on other sites More sharing options...
Premium Runah 20 Posted March 29, 2015 Author Premium Share Posted March 29, 2015 SQL A new project is coming up very soon. Stay tunned. Metin2dev Topic Nexus2 Facebook Nexus2 Discord Link to comment Share on other sites More sharing options...
Former Staff Shisui 493 Posted March 29, 2015 Former Staff Share Posted March 29, 2015 Line. Link to comment Share on other sites More sharing options...
Premium Runah 20 Posted March 29, 2015 Author Premium Share Posted March 29, 2015 (edited) https://metin2.download/picture/DI47DMuFiCQg2I03l4Y06HtpHPtXqJYO/.pnghttps://metin2.download/picture/65FOC2yzvK8R2MWsXP47hojK2J3pgY6V/.png https://metin2.download/picture/DwdqDrtRIXZ8ryeN6sPABlFrd0fUWAwG/.png Edited August 19, 2022 by Metin2 Dev Core X - External 2 Internal A new project is coming up very soon. Stay tunned. Metin2dev Topic Nexus2 Facebook Nexus2 Discord Link to comment Share on other sites More sharing options...
Premium Runah 20 Posted March 29, 2015 Author Premium Share Posted March 29, 2015 Keep needing help, i checked bd and client side like Shisui asked for and it's all ok, must be in source, some ideas guys? A new project is coming up very soon. Stay tunned. Metin2dev Topic Nexus2 Facebook Nexus2 Discord Link to comment Share on other sites More sharing options...
Think 117 Posted March 30, 2015 Share Posted March 30, 2015 Did you apply some fix to the reatining-invisible-when-you-start-if-you-attack-problem? (I don't know how to call it :/) Link to comment Share on other sites More sharing options...
Premium Solution Runah 20 Posted March 30, 2015 Author Premium Solution Share Posted March 30, 2015 The problem wasn't stay invisible but stop the attckers... Anyway, Thx guys but i solved it. Was a problem in second if of char_battle.cpp (function: FuncStopMyAttcker or something like it) . i just deleted the second if and let the content after the first if. I don't know if u understand but i will put an example in some hours. EDIT: struct FuncForgetMyAttacker { LPCHARACTER m_ch; FuncForgetMyAttacker(LPCHARACTER ch) { m_ch = ch; } void operator()(LPENTITY ent) { if (ent->IsType(ENTITY_CHARACTER)) { LPCHARACTER ch = (LPCHARACTER) ent; if (ch->IsPC()) return; //if (ch->m_kVIDVictim == m_ch->GetVID()) ch->SetVictim(NULL); } } }; With the best regards, Runah A new project is coming up very soon. Stay tunned. Metin2dev Topic Nexus2 Facebook Nexus2 Discord Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now