miguelmig 13 Posted March 28, 2015 Share Posted March 28, 2015 In InstanceBase.h after protected: DWORD m_dwDuelMode; DWORD m_dwEmoticonTime; paste this public: DWORD GetLevel() const { return m_dwLevel; } void SetLevel(DWORD lvl); In InstanceBase.cpp, in the end of the file paste this: void CInstanceBase::SetLevel(DWORD lvl) { m_dwLevel = lvl; } and then on PythonPlayer.cpp near this line: CInstanceBase* pkPlayer = NEW_GetMainActorPtr(); if (pkPlayer) pkPlayer->UpdateTextTailLevel(lValue); add brackets and "pkPlayer->SetLevel(lValue);" inside the if statement, like this: CInstanceBase* pkPlayer = NEW_GetMainActorPtr(); if (pkPlayer) { pkPlayer->UpdateTextTailLevel(lValue); pkPlayer->SetLevel(lValue); } 4 Link to comment Share on other sites More sharing options...
Premium Galet 515 Posted March 28, 2015 Premium Share Posted March 28, 2015 Really usefull ! Thanks ! Link to comment Share on other sites More sharing options...
miguelmig 13 Posted March 28, 2015 Author Share Posted March 28, 2015 Disclaimer, this only makes it update in real time for the player itself, should I add the part to broadcast to nearby players in this post, or create another topic? 1 Link to comment Share on other sites More sharing options...
Premium Galet 515 Posted March 28, 2015 Premium Share Posted March 28, 2015 Do as you want Link to comment Share on other sites More sharing options...
tmoitoi 26 Posted April 8, 2015 Share Posted April 8, 2015 What it's supposed to do ? just refresh the level before the player name up as head been it ? Link to comment Share on other sites More sharing options...
Former Staff Shisui 493 Posted April 8, 2015 Former Staff Share Posted April 8, 2015 What it's supposed to do ? just refresh the level before the player name up as head been it ? When you level up sometimes, or everytime, the text level (Lv x) don't update in real time. You keep the same level as you were before or update but then goes back to the previous one. Link to comment Share on other sites More sharing options...
Active Member Mind Rapist 190 Posted January 22, 2019 Active Member Share Posted January 22, 2019 On 3/28/2015 at 3:05 PM, miguelmig said: Disclaimer, this only makes it update in real time for the player itself, should I add the part to broadcast to nearby players in this post, or create another topic? Please do this I'm looking for it. I'm also looking for the Guild window update. Thanks! Link to comment Share on other sites More sharing options...
bstyow 0 Posted January 25, 2019 Share Posted January 25, 2019 Am 28.3.2015 um 14:05 schrieb miguelmig: Disclaimer, this only makes it update in real time for the player itself, should I add the part to broadcast to nearby players in this post, or create another topic? update pls Link to comment Share on other sites More sharing options...
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