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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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Question
JosanG 0
Hi there! I've a huge problem in my client.
My partner gave me the client of the sv, and I noticed I couldn't enter... I could only enter my user, password, select the caracter, and when the loading window appears, the client gets closed without any error message. But he downloaded the client he sent me, and it worked properly for him. That's so weird.
Under the message is the log.txt, I hope somebody could help me with this. Thanks in advance!
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0319 23:30:11217 :: CRaceManager::CreateRace(dwRaceIndex=0) 0319 23:30:11262 :: CRaceManager::CreateRace(dwRaceIndex=4) 0319 23:30:11312 :: CRaceManager::CreateRace(dwRaceIndex=1) 0319 23:30:11360 :: CRaceManager::CreateRace(dwRaceIndex=5) 0319 23:30:11416 :: CRaceManager::CreateRace(dwRaceIndex=2) 0319 23:30:11469 :: CRaceManager::CreateRace(dwRaceIndex=6) 0319 23:30:11522 :: CRaceManager::CreateRace(dwRaceIndex=3) 0319 23:30:11576 :: CRaceManager::CreateRace(dwRaceIndex=7) 0319 23:30:11636 ::
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