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Bug HP source 40k


C4M

Question

need a little help to fix this stupid bug
 
this bug appears when you use some skill and mount/unmount the horse
all apply_hp in your refull will equip your life 
 
little debug test:
 
SYSERR: Mar 15 19:13:31 :: ApplyPoint: PointChange 1 2000
SYSERR: Mar 15 19:13:31 :: ApplyPoint: PointChange 1 2000
SYSERR: Mar 15 19:13:31 :: ApplyPoint: PointChange 1 2000
SYSERR: Mar 15 19:13:31 :: ApplyPoint: PointChange 1 2000
SYSERR: Mar 15 19:13:31 :: ApplyPoint: PointChange 2 80
SYSERR: Mar 15 19:13:31 :: ApplyPoint: PointChange 1 1650
 
 
the problem is in char.cpp and item.cpp
 
[char] ComputePoints  ==>  [item] ModifyPoints  ==>  [char] PointChange
 
sys_err("PointChange %d %d",bApplyType, iVal);
  • Love 1

I'm looking for opportunities as Community Manager/Tester

 

 

The world ain't all sunshine and rainbows. 

It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. 

You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. 

It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward. 

That's how winning is done! Now, if you know what you're worth, then go out and get what you're worth. 

But you gotta be willing to take the hits, and not pointing fingers saying you ain't where you wanna be because of him, or her, or anybody. 

Cowards do that and that ain't you. You're better than that! 

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Unfixxed.

 

#Update

I'm looking for opportunities as Community Manager/Tester

 

 

The world ain't all sunshine and rainbows. 

It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. 

You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. 

It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward. 

That's how winning is done! Now, if you know what you're worth, then go out and get what you're worth. 

But you gotta be willing to take the hits, and not pointing fingers saying you ain't where you wanna be because of him, or her, or anybody. 

Cowards do that and that ain't you. You're better than that! 

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You are wrong.

This is for correct the hp affect.

Just load that in 34083 and try up and down of your horse with 71027 activated.

Then try activate 71027 on your character without that lib and you see the result.

 

Regards.

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Nope.  see the title :D 40K not 34K :D

 

Fixxed with my brain.

 

#Closed

I'm looking for opportunities as Community Manager/Tester

 

 

The world ain't all sunshine and rainbows. 

It's a very mean and nasty place, and I don't care how tough you are, it will beat you to your knees and keep you there permanently if you let it. 

You, me, or nobody is gonna hit as hard as life. But it ain't about how hard you hit. 

It's about how hard you can get hit and keep moving forward; how much you can take and keep moving forward. 

That's how winning is done! Now, if you know what you're worth, then go out and get what you're worth. 

But you gotta be willing to take the hits, and not pointing fingers saying you ain't where you wanna be because of him, or her, or anybody. 

Cowards do that and that ain't you. You're better than that! 

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Nope.  see the title :D 40K not 34K :D

 

Fixxed with my brain.

 

#Closed

 

I put that available for anyone debug the code for us fix that.

 

But that's ok, people like you is useless on that forum.

You create the thread asking help, i try help put available my lib with that stuff in which i paid for that and you close the thread saying you fixed.

Ok.

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I have same problem how to fix?

 

When i summon many time with 0 hp i have full hp, because my bonus adds bonus hp. and if i have bonus hp in invetory same problem and fast mount / unmount someone know how to fix it ?

 

/yes bad english xd

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as usual any help ...

syser:

from spam ctrl + g with arrmor + 2000 HP

Jun 21 16:10:52 :: NO_DEATH_PENALTY_LUCK([root]MeCa)

Jun 21 16:10:52 :: AddAffect [root]MeCa type 215 apply 0 0 flag 28 duration 5

Jun 21 16:10:54 :: [root]MeCa: USE_ITEM Zbr. Płyt. Czar. Magii+9 (inven 1, cell: 12)

Jun 21 16:10:55 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:55 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:55 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:55 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:10:55 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:56 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:56 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:56 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:56 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:10:56 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:56 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:56 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:56 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:56 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:10:56 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:57 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:57 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:57 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:57 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:10:57 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:57 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:57 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:57 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:57 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:10:57 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:58 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:58 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:58 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:58 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:10:58 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:58 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:58 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:58 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:58 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:10:58 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:59 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:59 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:59 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:59 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:10:59 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:59 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:59 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:59 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:59 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:10:59 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:59 :: COMMAND: [root]MeCa: ride

Jun 21 16:10:59 :: [root]MeCa: USE_ITEM Biały Lew (inven 1, cell: 3)

Jun 21 16:10:59 :: AddAffect [root]MeCa type 221 apply 109 20114 flag 0 duration 1727820

Jun 21 16:10:59 :: AddAffect [root]MeCa type 533 apply 53 20 flag 0 duration 1727820

Jun 21 16:11:02 :: GLOBAL_TIME: Jun 21 16:11:02 time_gap 0

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