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fix Fix Goto Lag (aka Devil Tower/Dungeon lag after warp)
please make them into a zip or, if you really want to use tag code please extract only the changes you made and the code around them. -
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Owsap Productions
Owsap treated me like a friend, I purchased a system from him, then I needed his assistance and at the appointed time I was contacted by him so that we could solve the problem. I'm not even talking about the quality of the products and the skills of Owsap. The best services without a doubt.- 1
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Render target window
Is it supposed to look like this? void CPythonApplication::RenderGame() { if (!PERF_CHECKER_RENDER_GAME) { m_kRenderTargetManager.RenderBackgrounds(); float fAspect=m_kWndMgr.GetAspect(); float fFarClip=m_pyBackground.GetFarClip(); [...] } Sloved is working tank you very much- 1
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[Extern series] Part 3: LZO 2.10
Made a year ago. Let me know if I missed anything(or if you need a tutorial on how to change it in the source) Here's the repo: [Hidden Content] or M2DL- 11
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[Extern series] Part 2: Jpeg-9e
No need for explanations. I made this a year ago so, if I missed anything, please let me know. Here's the tut: [Hidden Content] or M2DL- 8
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[Extern series] Part 1: DevIL 1.8
Tested on x86 client/server. Fix for x64 server/x86 client coming soon. If I left something out, feel free to let me know and I'll update the tutorial. I only use Visual Studio/Windows - No tutorial for FreeBSD yet. I'll do it in the future, if no one comes further with it. Here it is: [Hidden Content] or M2DL I uploaded the precompiled libs as well(for the lazy fucks who don't want to learn how to do it themselves). This will also fix your(invisible/white/broken) Guild Mark problem for whoever tried to update to 1.8 and didn't enable JPG support Good luck- 16
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Metin2 Renders
You can find more renders on [Hidden Content] Lycan Serpent Render Warrior Serpent Render Alastor Render Sura Zodiac Render -
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Open Source API for Metin2 Server Management - Early Development
You are able to create authorization groups and include accounts into them. So if you prefer to have simple permission system, one solution would be to create multiple groups based on modules.
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Tkmt2x11 6
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Reboot
Add this line in config each ch: BIND_IP: XXX.XXX.XXX.XXX xxx,xxx,xxx,xxx= Ip used virtualbox or host. If using virtualbox, chicken ip you use to connect to WinSCP
Reboot
Channel 1 : core 1, 2 ,3 etc Channel 2 : core 1,2 ,3 etc Game 99 : core 1, 2, 3 etc Db not auth not Only ch
Originale
Change bool GetIPInfo() { #ifndef __WIN32__ struct ifaddrs* ifaddrp = NULL; if (0 != getifaddrs(&ifaddrp)) return false; for( struct ifaddrs* ifap=ifaddrp ; NULL != ifap
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