Risan 115 Posted December 20, 2014 Share Posted December 20, 2014 Hello Guys, The Map Limit from Core is 32, i change this now to 64. Create from my Core: 15.07.2014 40315 Tutorial: Game: desc_client.cpp map_allow_copy(p.alMaps, 32); CHANGE_TO map_allow_copy(p.alMaps, 64); Line: 167 inut_db.cpp for (int i = 0; i < 32; ++i) CHANGE_TO for (int i = 0; i < 64; ++i line: 1335 search: void CInputDB::MapLocations(const char * c_pData) BYTE to INT change! Db: Peer.h long m_alMaps[32]; CHANGE_TO long m_alMaps[64]; line: 71 Common Folder tables.h long alMaps[32]; CHANGE_TO alMaps[64]; line: 805 long alMaps[62]; CHANGE_TO long alMaps[64]; line: 793 And Now here is my Change Map insert.. go game src: map_location.cpp Search: void CMapLocation::Insert(long lIndex, const char * c_pszHost, WORD wPort) { .. ... .. } and Change the Void void CMapLocation::Insert(long lIndex, const char * c_pszHost, WORD wPort) { TLocation loc; loc.addr = inet_addr(c_pszHost); loc.port = wPort; if (wPort == mother_port) //Übergebene Port selbe ist wie der eingestellte { m_map_address.insert(std::make_pair(lIndex, loc)); sys_log(0, "MapLocation::Insert : %d %s %d", lIndex, c_pszHost, wPort); } } Best Regards, Risan 7 Link to comment Share on other sites More sharing options...
Endymion 319 Posted December 20, 2014 Share Posted December 20, 2014 But for what? 1 Link to comment Share on other sites More sharing options...
Risan 115 Posted December 20, 2014 Author Share Posted December 20, 2014 Ymir Cores can max 32 Maps Loaded. This code Change the limit.. CONFIG -> MAP_ALLOW: xxxx xxx xxx xxx xxx xxxx Link to comment Share on other sites More sharing options...
Endymion 319 Posted December 20, 2014 Share Posted December 20, 2014 Yea, I know but for what?.. Link to comment Share on other sites More sharing options...
Risan 115 Posted December 20, 2014 Author Share Posted December 20, 2014 for more maps..?!?! Link to comment Share on other sites More sharing options...
Premium Shogun 4587 Posted December 20, 2014 Premium Share Posted December 20, 2014 In my humble oppinion it's better to use two or three cores than raising that limit. I would guess that Ymir put it there for a reason. 2 Link to comment Share on other sites More sharing options...
uLowNTX?! 1 Posted December 21, 2014 Share Posted December 21, 2014 In my humble oppinion it's better to use two or three cores than raising that limit. I would guess that Ymir put it there for a reason. YMIR never have done something with Brain and with a Reason ? We both know it 1 Link to comment Share on other sites More sharing options...
Endymion 319 Posted December 21, 2014 Share Posted December 21, 2014 In my humble oppinion it's better to use two or three cores than raising that limit. I would guess that Ymir put it there for a reason. YMIR never have done something with Brain and with a Reason ? We both know it And you posted without brain, rly. Shogun is right, that's why I asked "for what". :v 2 Link to comment Share on other sites More sharing options...
uLowNTX?! 1 Posted December 22, 2014 Share Posted December 22, 2014 In my humble oppinion it's better to use two or three cores than raising that limit. I would guess that Ymir put it there for a reason. YMIR never have done something with Brain and with a Reason ? We both know it And you posted without brain, rly. Shogun is right, that's why I asked "for what". :v if it has an reason they calculated an REAL amout of maps which should handle one core. Brainless kid. Link to comment Share on other sites More sharing options...
Night 366 Posted December 22, 2014 Share Posted December 22, 2014 In my humble oppinion it's better to use two or three cores than raising that limit. I would guess that Ymir put it there for a reason. i guess that ymir does not even now why they put such a limitation , but let's assum that just for safty . i was going to edit long ago but it was not realy bothersome having many cores per-ch can be usefull some times (depend on many thing) Link to comment Share on other sites More sharing options...
HellBoy 199 Posted December 22, 2014 Share Posted December 22, 2014 Even for a new school server, x2 64 maps thats more that some1 will ever use... [ active maps for those that keeps craps in their files ] Link to comment Share on other sites More sharing options...
Active Member Exygo 1091 Posted December 22, 2014 Active Member Share Posted December 22, 2014 In my humble oppinion it's better to use two or three cores than raising that limit. I would guess that Ymir put it there for a reason. Shogun is right! https://www.youtube.com/channel/UCQ8mAeda9TWq6SsTzB53emw/videos Link to comment Share on other sites More sharing options...
Active Member Exygo 1091 Posted December 23, 2014 Active Member Share Posted December 23, 2014 In my humble oppinion it's better to use two or three cores than raising that limit. I would guess that Ymir put it there for a reason. YMIR never have done something with Brain and with a Reason ? We both know it That happens when you have too much information on you brain haha ) https://www.youtube.com/channel/UCQ8mAeda9TWq6SsTzB53emw/videos Link to comment Share on other sites More sharing options...
Active+ Member Doose 1602 Posted December 19, 2021 Active+ Member Share Posted December 19, 2021 Thank you for sharing Link to comment Share on other sites More sharing options...
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