Jump to content

[ Dead Download Link ] Wolf man c++ full source! [ We Need You ]


Crack

Recommended Posts

this is bullshit i got my own src :)

 

 

https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif

 

 

https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif

 

with all new affects & skillflags :)

Edited by Metin2 Dev
Core X - External 2 Internal
  • Dislove 1
  • Confused 1
  • Good 3
Link to comment
Share on other sites

Hy i see you have affect on wolfman .

You can give me you skype id or add : cret91 ?

I dont know where i add this affect .

Thanks

Edited by Metin2 Dev
Core X - External 2 Internal
Link to comment
Share on other sites

 

root@sun:~ # cd /usr/src/Server

root@sun:/usr/src/Server # gmake clean                                          Makefile:47: warning: overriding recipe for target `libserverkey'
Makefile:13: warning: ignoring old recipe for target `libserverkey'
gmake: *** No rule to make target `clean'.  Stop.
root@sun:/usr/src/Server # gmake -j20
Makefile:47: warning: overriding recipe for target `libserverkey'
Makefile:13: warning: ignoring old recipe for target `libserverkey'
gmake -C liblua clean
gmake -C libthecore/src dep
gmake -C libgame/src dep
gmake[1]: Entering directory `/usr/src/Server/liblua'
cd include; gmake clean
gmake -C libserverkey dep
gmake -C game/src dep
gmake -C db/src dep
gmake[2]: Entering directory `/usr/src/Server/liblua/include'
gmake[2]: Nothing to be done for `clean'.
gmake[2]: Leaving directory `/usr/src/Server/liblua/include'
cd src; gmake clean
gmake[1]: Entering directory `/usr/src/Server/libthecore/src'
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -MM *.c > Depend
gmake[1]: Entering directory `/usr/src/Server/libgame/src'
touch Depend
g++ -Wall -O2 -pipe -mtune=i686 -fno-exceptions -I../include -MM *.cc > Depend
gmake[1]: Entering directory `/usr/src/Server/libserverkey'
touch Depend
gmake[2]: Entering directory `/usr/src/Server/liblua/src'
rm -f lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltests.o ltm.o lundump.o lvm.o lzio.o ../lib/liblua.a
g++  -Wall -O2 -pipe -mtune=i686 -D_THREAD_SAFE -fno-exceptions  -MM *.cpp > Depend
gmake[2]: Leaving directory `/usr/src/Server/liblua/src'
cd src/lib; gmake clean
gmake[2]: Entering directory `/usr/src/Server/liblua/src/lib'
rm -f lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o ltablib.o lstrlib.o loadlib.o ../../lib/liblualib.a
gmake[2]: Leaving directory `/usr/src/Server/liblua/src/lib'
gmake[1]: Leaving directory `/usr/src/Server/liblua'
gmake -C liblua
gmake[1]: Entering directory `/usr/src/Server/liblua'
cd include; gmake all
gmake[2]: Entering directory `/usr/src/Server/liblua/include'
gmake[2]: Nothing to be done for `all'.
gmake[2]: Leaving directory `/usr/src/Server/liblua/include'
cd src; gmake all
gmake[2]: Entering directory `/usr/src/Server/liblua/src'
gcc -O2 -g -Wall -I../include      -c -o lapi.o lapi.c
gcc -O2 -g -Wall -I../include      -c -o lcode.o lcode.c
gcc -O2 -g -Wall -I../include      -c -o ldebug.o ldebug.c
gcc -O2 -g -Wall -I../include      -c -o ldo.o ldo.c
gcc -O2 -g -Wall -I../include      -c -o ldump.o ldump.c
gcc -O2 -g -Wall -I../include      -c -o lfunc.o lfunc.c
gcc -O2 -g -Wall -I../include      -c -o lgc.o lgc.c
gcc -O2 -g -Wall -I../include      -c -o llex.o llex.c
gcc -O2 -g -Wall -I../include      -c -o lmem.o lmem.c
gcc -O2 -g -Wall -I../include      -c -o lobject.o lobject.c
gcc -O2 -g -Wall -I../include      -c -o lopcodes.o lopcodes.c
gcc -O2 -g -Wall -I../include      -c -o lparser.o lparser.c
gcc -O2 -g -Wall -I../include      -c -o lstate.o lstate.c
gcc -O2 -g -Wall -I../include      -c -o lstring.o lstring.c
gcc -O2 -g -Wall -I../include      -c -o ltable.o ltable.c
llex.c: In function 'read_string':
llex.c:285: warning: case label value is less than minimum value for type
gcc -O2 -g -Wall -I../include      -c -o ltests.o ltests.c
gcc -O2 -g -Wall -I../include      -c -o ltm.o ltm.c
gmake[1]: Leaving directory `/usr/src/Server/libgame/src'
gmake -C libgame/src clean
gcc -O2 -g -Wall -I../include      -c -o lundump.o lundump.c
gcc -O2 -g -Wall -I../include      -c -o lvm.o lvm.c
gmake[1]: Leaving directory `/usr/src/Server/libserverkey'
gmake -C libserverkey clean
gcc -O2 -g -Wall -I../include      -c -o lzio.o lzio.c
gmake[1]: Entering directory `/usr/src/Server/libgame/src'
rm -f *.o
rm -f ../lib/libgame.a
gmake[1]: Entering directory `/usr/src/Server/libserverkey'
rm -f *.o
gmake[1]: Leaving directory `/usr/src/Server/libgame/src'
gmake -C libgame/src
rm -f ./libserverkey.a
gmake[1]: Entering directory `/usr/src/Server/db/src'
gmake[1]: Leaving directory `/usr/src/Server/libserverkey'
gmake -C libserverkey
makedepend -fDepend  -I../../../Extern/include/boost -I../../../Extern/include -I/usr/local/include -I../../libmysql/5.x-5.1.35 -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p.obj/ Config.cpp NetBase.cpp Peer.cpp PeerBase.cpp Main.cpp Lock.cpp DBManager.cpp Cache.cpp LoginData.cpp ClientManager.cpp ClientManagerPlayer.cpp ClientManagerLogin.cpp ClientManagerBoot.cpp ClientManagerParty.cpp ClientManagerGuild.cpp GuildManager.cpp HB.cpp PrivManager.cpp MoneyLog.cpp ItemAwardManager.cpp ClientManagerEventFlag.cpp Marriage.cpp Monarch.cpp BlockCountry.cpp ItemIDRangeManager.cpp ClientManagerHorseName.cpp version.cpp AuctionManager.cpp ProtoReader.cpp CsvReader.cpp  2> /dev/null
gmake[1]: Entering directory `/usr/src/Server/libgame/src'
gmake ../lib/libgame.a
gmake[2]: Entering directory `/usr/src/Server/libgame/src'
g++ -Wall -O2 -pipe -mtune=i686 -fno-exceptions -I../include -c grid.cc
g++ -Wall -O2 -pipe -mtune=i686 -fno-exceptions -I../include -c attribute.cc
g++ -Wall -O2 -pipe -mtune=i686 -fno-exceptions -I../include -c targa.cc
gmake[1]: Entering directory `/usr/src/Server/libserverkey'
gmake ./libserverkey.a
gmake[2]: Entering directory `/usr/src/Server/libserverkey'
g++  -Wall -O2 -pipe -mtune=i686 -D_THREAD_SAFE -fno-exceptions  -c base64_ssl.cpp
g++  -Wall -O2 -pipe -mtune=i686 -D_THREAD_SAFE -fno-exceptions  -c RSACrypto.cpp
gmake[1]: Leaving directory `/usr/src/Server/db/src'
gmake -C db/src clean
gmake[1]: Leaving directory `/usr/src/Server/libthecore/src'
gmake -C libthecore/src clean
gmake[1]: Entering directory `/usr/src/Server/libthecore/src'
rm -f *.o
if [ ! -d ../lib ]; then mkdir ../lib; fi
RSACrypto.cpp: In static member function 'static bool Security::RSACrypto::StorePrivateKey(const Security::RSACrypto::PrivateKey*, char*, size_t&)':
RSACrypto.cpp:398: warning: dereferencing type-punned pointer will break strict-aliasing rules
rm -f ../lib/libthecore.a
RSACrypto.cpp: In static member function 'static bool Security::RSACrypto::RestorePrivateKey(const char*, size_t, Security::RSACrypto::PrivateKey*)':
RSACrypto.cpp:427: warning: dereferencing type-punned pointer will break strict-aliasing rules
RSACrypto.cpp: In static member function 'static bool Security::RSACrypto::StorePublicKey(const Security::RSACrypto::PublicKey*, char*, size_t&)':
RSACrypto.cpp:440: warning: dereferencing type-punned pointer will break strict-aliasing rules
RSACrypto.cpp: In static member function 'static bool Security::RSACrypto::RestorePublicKey(const char*, size_t, Security::RSACrypto::PublicKey*)':
RSACrypto.cpp:469: warning: dereferencing type-punned pointer will break strict-aliasing rules
gmake[1]: Leaving directory `/usr/src/Server/libthecore/src'
ar cru ../lib/libgame.a grid.o attribute.o targa.o 
gmake -C libthecore/src
ranlib ../lib/libgame.a
if [ ! -d ../lib ]; then mkdir ; fi
chmod 700 ../lib/libgame.a
gmake[2]: Leaving directory `/usr/src/Server/libgame/src'
ar rcu ../lib/liblua.a lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltests.o ltm.o lundump.o lvm.o lzio.o
gmake[1]: Leaving directory `/usr/src/Server/libgame/src'
ranlib ../lib/liblua.a
gmake[1]: Entering directory `/usr/src/Server/libthecore/src'
gmake ../lib/libthecore.a
gmake[2]: Leaving directory `/usr/src/Server/liblua/src'
cd src/lib; gmake all
gmake[2]: Entering directory `/usr/src/Server/liblua/src/lib'
gcc -O2 -g -Wall -I../../include         -c -o lauxlib.o lauxlib.c
gcc -O2 -g -Wall -I../../include         -c -o lbaselib.o lbaselib.c
gcc -O2 -g -Wall -I../../include         -c -o ldblib.o ldblib.c
gmake[2]: Entering directory `/usr/src/Server/libthecore/src'
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c socket.c
gcc -O2 -g -Wall -I../../include         -c -o liolib.o liolib.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c fdwatch.c
gcc -O2 -g -Wall -I../../include         -c -o lmathlib.o lmathlib.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c buffer.c
gcc -O2 -g -Wall -I../../include         -c -o ltablib.o ltablib.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c signal.c
gcc -O2 -g -Wall -I../../include         -c -o lstrlib.o lstrlib.c
gcc -O2 -g -Wall -I../../include         -c -o loadlib.o loadlib.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c log.c
liolib.c: In function 'g_iofile':
liolib.c:251: warning: value computed is not used
liolib.c: In function 'f_lines':
liolib.c:286: warning: value computed is not used
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c utils.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c kstbl.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c hangul.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c heart.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c main.c
fdwatch.c: In function 'void fdwatch_clear_event(fdwatch*, socket_t, unsigned int)':
fdwatch.c:163: warning: comparison between signed and unsigned integer expressions
fdwatch.c:165: warning: comparison between signed and unsigned integer expressions
fdwatch.c: In function 'int fdwatch_check_event(fdwatch*, socket_t, unsigned int)':
fdwatch.c:173: warning: comparison between signed and unsigned integer expressions
fdwatch.c:175: warning: comparison between signed and unsigned integer expressions
fdwatch.c: In function 'int fdwatch_get_ident(fdwatch*, unsigned int)':
fdwatch.c:207: warning: comparison between signed and unsigned integer expressions
fdwatch.c: In function 'void* fdwatch_get_client_data(fdwatch*, unsigned int)':
fdwatch.c:225: warning: comparison between signed and unsigned integer expressions
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c tea.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c des.c
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c gost.c
gmake[1]: Entering directory `/usr/src/Server/db/src'
ar cru ./libserverkey.a base64_ssl.o RSACrypto.o 
hangul.c: In function 'const char* first_han(const BYTE*)':
hangul.c:47: warning: deprecated conversion from string constant to 'char*'
ranlib ./libserverkey.a
chmod 700 ./libserverkey.a
g++ -Wall -O2 -pipe -mtune=i686 -g -I../include -c memcpy.c
gmake[2]: Leaving directory `/usr/src/Server/libserverkey'
gmake[1]: Leaving directory `/usr/src/Server/libserverkey'
gmake[1]: Leaving directory `/usr/src/Server/db/src'
ar rcu ../../lib/liblualib.a lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o ltablib.o lstrlib.o loadlib.o
ranlib ../../lib/liblualib.a
gmake[2]: Leaving directory `/usr/src/Server/liblua/src/lib'
gmake[1]: Leaving directory `/usr/src/Server/liblua'
DES_table.h:164: warning: 'KeyPerm' defined but not used
if [ ! -d ../lib ]; then mkdir ../lib; fi
ar cru ../lib/libthecore.a socket.o fdwatch.o buffer.o signal.o log.o utils.o kstbl.o hangul.o heart.o main.o tea.o des.o gost.o memcpy.o 
ranlib ../lib/libthecore.a
chmod 700 ../lib/libthecore.a
gmake[2]: Leaving directory `/usr/src/Server/libthecore/src'
gmake[1]: Leaving directory `/usr/src/Server/libthecore/src'
gmake[1]: Entering directory `/usr/src/Server/game/src'
makedepend -f Depend  -I../../../Extern/include/boost -I../../libdevil -I../../libmysql/5.x-5.1.35 -I../../../Extern/include -I../../libhackshield/include -I../../libxtrap/include -I../../liblua/include -I/usr/local/include -I../../libserverkey -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -pOBJDIR/ BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp ani.cpp arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp buff_on_attributes.cpp dragon_soul_table.cpp DragonSoul.cpp group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp shutdown_manager.cpp  minilzo.c main.cpp test.cpp 2> /dev/null > Depend
gmake[1]: Leaving directory `/usr/src/Server/game/src'
gmake -C game/src clean
gmake[1]: Entering directory `/usr/src/Server/game/src'
gmake[1]: Leaving directory `/usr/src/Server/game/src'
gmake -C game/src limit_time
gmake[1]: Entering directory `/usr/src/Server/game/src'
update limit time
gmake[1]: Leaving directory `/usr/src/Server/game/src'
--------------------------------------
Build Done
--------------------------------------
root@sun:/usr/src/Server #  
 
Who can help me Skype: fei.sun2011  Did not build game and db
Link to comment
Share on other sites

  • 3 weeks later...

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.