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Hello Devs,

I've a problem with textures, compiled binary use old textures without any errors

screen:

 

7d2cec22db.jpg

At beginning the binary used the new textures but a few days ago it changed..

 

Kind regards

KIDD

 

Edited by Metin2 Dev
Core X - External 2 Internal
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https://metin2.dev/topic/3460-client-use-old-textures/
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How about u goo check in texture set all texture files a/b/c if are the terrains paths u want there, check if your outdoorA1.B1.C1 got same as in texture set then  also check the new terrain u said you changed if is still there and added no bin will ever chose any other texture that u put RIGHT way in pack files  :ph34r:

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https://metin2.dev/topic/3460-client-use-old-textures/#findComment-22832
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Hello,

 

I'm the who made the relative client.

Infortunately, i don't sell it, sorry.

 

For your texture problem, I think it's because your client use old textureset. Check your packs tu delete old versions of your textureset (Metin2 is full of duplicate files).

 

It's an issue relative client can avoid: duplicate files which enter in conflict

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https://metin2.dev/topic/3460-client-use-old-textures/#findComment-23274
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Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

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