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Problem with maps, seeing no texture (background black)


Go to solution Solved by HellBoy,

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Hello community...

Im having problem with adding a map which was working on 2011 client/server and for some reason it does not work on 2014 (40k)

 

syserr from client...

1008 22:32:15188 :: NOT_FOUND_GLOBAL_POSITION(456101, 448682)
1008 22:32:17902 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL
1008 22:32:17919 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL
1008 22:32:18292 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x80000015, which doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.
1008 22:32:18398 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL
1008 22:32:18415 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL
..................... the last 2 errors appearing about 2000 times .................................

what am i doing wrong ? im not much familiar with adding new maps but according to the tuts i did everything correct

 

P.S. im talking about "metin2_map_village"

thanks in advance for your assistance

IDK what enviroments he has in his client but A1 is there for sure xD

 

in map folder

metin2_map_village/setting

 
Replace whatever enviroment u have with this
 
Environment A1.msenv
 
 
" if still cant doo it post here  the 'setting' fille from ur map and i modify it" 
 
 
 
 
  • Love 1

it is as you says, already...

ScriptType	MapSetting

CellScale	200
HeightScale	0.500000

ViewRadius	128

MapSize	1	1
BasePosition	955100	955100
TextureSet	texturesetmetin2_A1.txt
Environment	A1.msenv

P.S. as i said, the map was working with the exact same files but on previous version of the client...

not sure if there is any incompatibility issue or whatever can be...

 

this is how it looks like:

95dad0a2b1.jpg

Edited by Metin2 Dev
Core X - External 2 Internal

Then you implemented the map files wrong in the client :

- add pack name into "index" if u didnt add it 

- check the xml to see if the files are there when u add it in a pack that is already in the client

 

  • Love 1

Then you implemented the map files wrong in the client :

- add pack name into "index" if u didnt add it 

- check the xml to see if the files are there when u add it in a pack that is already in the client

 

it is already in index...

what you mean with the 2nd line i can't figure out...

  • Solution

 

Then you implemented the map files wrong in the client :

- add pack name into "index" if u didnt add it 

- check the xml to see if the files are there when u add it in a pack that is already in the client

 

it is already in index...

what you mean with the 2nd line i can't figure out...

 

 

PM me

 

i'll post feedback with solution after  :)

 

 

EDIT:

-duplicate map files

-missing data in locale/atlastinfo.txt

  • Love 1

Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

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