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d.exit_all()


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Hi everyone, 

first time - sorry for my english

now i dont have any idea how to make exit on dungeon quest. When i use d.exit_all(), this function warp all players on location from d.new_jump() or d.new_jump_party(), this is OK, but why this function warp on dungeons map_index ? like 74000, no on normal index 74 ? is something what i must have on the top of quest, or i have this function just broken ?

 

Thanks

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(pc/d).set_warp_location(index, warp_x, warp_y)

 

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Ok, but i must write it on top of quest ? like 


quest something begin
     state start begin

          when ............ begin

                pc.set_warp_location(47, 8596 8565)

          end

     end

end


???? and in pc.set_warp_location( is numers with two zeros or not ?)   859600 856500 or 8596 8565 ???

THX, so much

Ehm. i try it, and it work 🙂 thank you 🙂

Edited by Sendalone
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