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Bug invisibility as login


Go to solution Solved by Denis,

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Hi,

 

char.cpp

search for:

if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);

edit:

if (IsAffectFlag(AFFECT_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);

Do the same in char_skill.cpp!

 

Mow open guild.cpp

if (ch->IsAffectFlag(AFF_REVIVE_INVISIBLE))
ch->RemoveAffect(AFFECT_REVIVE_INVISIBLE);
edit:
if (ch->IsAffectFlag(AFFECT_REVIVE_INVISIBLE))
ch->RemoveAffect(AFFECT_REVIVE_INVISIBLE);
For me, work.
 
Regards,
TheSLZ

 

Link to comment
https://metin2.dev/topic/2927-bug-invisibility-as-login/#findComment-19484
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  • Solution

At char_affect.cpp find this:

	if (AFFECT_REVIVE_INVISIBLE != pkAff->dwType)
	{
		ComputePoints();
	}

and make it look like this:

	if (AFFECT_REVIVE_INVISIBLE != pkAff->dwType)
	{
		ComputePoints();
	}
	else
	{
		UpdatePacket();
	}
  • Love 3
Link to comment
https://metin2.dev/topic/2927-bug-invisibility-as-login/#findComment-19493
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Hi,

 

char.cpp

search for:

if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);

edit:

if (IsAffectFlag(AFFECT_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);

Do the same in char_battle.cpp!

 

Mow open guild.cpp

if (ch->IsAffectFlag(AFF_REVIVE_INVISIBLE))
ch->RemoveAffect(AFFECT_REVIVE_INVISIBLE);
edit:
if (ch->IsAffectFlag(AFFECT_REVIVE_INVISIBLE))
ch->RemoveAffect(AFFECT_REVIVE_INVISIBLE);
For me, work.
 
Regards,
TheSLZ

 

Hi I think the @Denis one is better as your because your fix is about all the time, my problem is usualy then the @Denis is ok for me.

 

Thanks to all for the help, I will make some tests.

 

 

Link to comment
https://metin2.dev/topic/2927-bug-invisibility-as-login/#findComment-19505
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