Jump to content

Recommended Posts

  • Bot

So i was working on worldeditor , replaced some buildings by adding some new with the add new object function then

i saved , packed zone , property , outdoora1 

and then i tested and only the new buildings were working  , all other buildings etc on all maps were not working !

 

my sysser got full of this 

0905 22:51:24258 ::  CArea::LoadObject Property(65510116) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(68844411) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(68844411) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(135661669) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(135661669) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(486960621) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
 
stuff , like 54 kb of it  , i know its property error but i dont understand what i did wrong or how to solve it because i just used the world editor fuctions 
and then i jsut packed the property back .
i am using Remix world editor .
 
Id be glad if someone can help :)

english_banner.gif

Link to comment
https://metin2.dev/topic/2919-zone-files-error/
Share on other sites

  • Bot

ΝΟ plechito , like i said before i didint touch the folders , the folder remains property and and noone of the files have  changed name or something , as i said , i added some buildings 

i saved , i packed back , tested and only the new buildings were working .

english_banner.gif

Link to comment
https://metin2.dev/topic/2919-zone-files-error/#findComment-19455
Share on other sites

  • 3 months later...

I have this problem too, but the mistake is, that the client shows me only sometimes the newobjects and old ones, sometimes only old ones and soemtimes no one xD

Im trying to pack the Property file with 3 different packers, and no one seems to work... :/

  • Love 2
Link to comment
https://metin2.dev/topic/2919-zone-files-error/#findComment-26938
Share on other sites

  • 1 year later...

I have the same problem ... :( . In world editor all props working fine . When packed and tested inside the game ... they don't work and in syserr get error with property .

World Editor - this is how it should look

image.jpg

 

This is actual client view with property load error

image.jpg

 

Anyone can help me understand this error ?

 

Found the bug / reason why it does it :

Tryed a couple of times , so if you add to many new objects in your property after you get to a numbers of ' IDs ' ( YPRT
227508875 ) you'll get the error . I had to delete some items / objects and done it again and it worked . So my advice delete files that you don't use from your property or maybe someone can tell us how can we increase that number / ID value .

 

Thanks , hope I helped !

 

Edited by Metin2 Dev
Core X - External 2 Internal
Link to comment
https://metin2.dev/topic/2919-zone-files-error/#findComment-71784
Share on other sites

  • 1 month later...
  • 10 months later...
On 03/07/2016 at 8:59 AM, Bogdan said:

Found the bug / reason why it does it :

Tryed a couple of times , so if you add to many new objects in your property after you get to a numbers of ' IDs ' ( YPRT
227508875 ) you'll get the error . I had to delete some items / objects and done it again and it worked . So my advice delete files that you don't use from your property or maybe someone can tell us how can we increase that number / ID value .

 

Thanks , hope I helped !

Anyone know how to increase that value?

Link to comment
https://metin2.dev/topic/2919-zone-files-error/#findComment-90729
Share on other sites

  • Premium
2 godziny temu, ProblemsIn napisał:

Anyone know how to increase that value?

It's crc32 checksum used as object ID (so each object has unique ID), you can change it to any number but you have to remove that object from your map in WorldEditor and place it with new property file

Link to comment
https://metin2.dev/topic/2919-zone-files-error/#findComment-90733
Share on other sites

13 minutes ago, Nevisor said:

It's crc32 checksum used as object ID (so each object has unique ID), you can change it to any number but you have to remove that object from your map and place it  with new  property file

I ddn't get it. I'm to dumb, sorry mate

My problem is the cape dragon map. The objects from that map, are the only one who don't show.

This is so weird

Link to comment
https://metin2.dev/topic/2919-zone-files-error/#findComment-90735
Share on other sites

Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.