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So i was working on worldeditor , replaced some buildings by adding some new with the add new object function then

i saved , packed zone , property , outdoora1 

and then i tested and only the new buildings were working  , all other buildings etc on all maps were not working !

 

my sysser got full of this 

0905 22:51:24258 ::  CArea::LoadObject Property(65510116) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(68844411) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(68844411) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(135661669) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(135661669) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(486960621) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
0905 22:51:24258 ::  CArea::LoadObject Property(538957537) Load ERROR
 
stuff , like 54 kb of it  , i know its property error but i dont understand what i did wrong or how to solve it because i just used the world editor fuctions 
and then i jsut packed the property back .
i am using Remix world editor .
 
Id be glad if someone can help :)

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I have the same problem ... :( . In world editor all props working fine . When packed and tested inside the game ... they don't work and in syserr get error with property .

World Editor - this is how it should look

image.jpg

 

This is actual client view with property load error

image.jpg

 

Anyone can help me understand this error ?

 

Found the bug / reason why it does it :

Tryed a couple of times , so if you add to many new objects in your property after you get to a numbers of ' IDs ' ( YPRT
227508875 ) you'll get the error . I had to delete some items / objects and done it again and it worked . So my advice delete files that you don't use from your property or maybe someone can tell us how can we increase that number / ID value .

 

Thanks , hope I helped !

 

Edited by Metin2 Dev
Core X - External 2 Internal
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On 03/07/2016 at 8:59 AM, Bogdan said:

Found the bug / reason why it does it :

Tryed a couple of times , so if you add to many new objects in your property after you get to a numbers of ' IDs ' ( YPRT
227508875 ) you'll get the error . I had to delete some items / objects and done it again and it worked . So my advice delete files that you don't use from your property or maybe someone can tell us how can we increase that number / ID value .

 

Thanks , hope I helped !

Anyone know how to increase that value?

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13 minutes ago, Nevisor said:

It's crc32 checksum used as object ID (so each object has unique ID), you can change it to any number but you have to remove that object from your map and place it  with new  property file

I ddn't get it. I'm to dumb, sorry mate

My problem is the cape dragon map. The objects from that map, are the only one who don't show.

This is so weird

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