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[help]Target info system "?" icon is missing from mob info hud


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Hello

Tried to implement this:
ENABLE_SEND_TARGET_INFO

I have a lil problem, which is:
Vgxv62I.png

The "?" icon is missing. No syserr, totally zero error :/.
I added the ICON, and the path too in my uitarget.py
I can put my .py files if you need.

Can someone help me please ? 😄

Edited by Metin2 Dev
Core X - External 2 Internal

Ulthar

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34 minutes ago, Ulthar said:

Anyone? Can help please?

You can include your uitarget.py but I suppose you could insert these lines correctly.

I still suspect the images, since it does not have uiscript parts, if it not exists, it simply not showing without a syserr just like your situation.

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16 minutes ago, TMP4 said:

You can include your uitarget.py but I suppose you could insert these lines correctly.

I still suspect the images, since it does not have uiscript parts, if it not exists, it simply not showing without a syserr just like your situation.

https://pastebin.com/gT8LhbBy

Here is my uitarget.py.
I really want to fix it with you 😄

Ulthar

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8 minutes ago, Ulthar said:

https://pastebin.com/gT8LhbBy

Here is my uitarget.py.
I really want to fix it with you 😄

The code looks fine. If you change the question mark image to another one like this: d:/ymir work/ui/public/close_button_01.sub
does it show up?

Spoiler
		if app.ENABLE_SEND_TARGET_INFO:
			infoButton = ui.Button()
			infoButton.SetParent(self)
			infoButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
			infoButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
			infoButton.SetDownVisual("d:/ymir work/ui/public/close_button_01.sub")
			infoButton.SetEvent(ui.__mem_func__(self.OnPressedInfoButton))
			infoButton.Hide()

			infoBoard = self.InfoBoard()
			infoBoard.Hide()
			infoButton.showWnd = infoBoard

 

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15 minutes ago, TMP4 said:

The code looks fine. If you change the question mark image to another one like this: d:/ymir work/ui/public/close_button_01.sub
does it show up?

i will test it NOW!

EDIT:
Nothing changed. Still empty :c

Edited by Ulthar
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Ulthar

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