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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
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Question
Doose 46
Hi, i have an issue.
I just implemented today the gm affect system, (When gm goes implementor, it goes SA ingame icon, when it goes high_wizard, it goes GA ingame icon.. etc etc..)
but when i PM someone, it only comes with SA icon, not ga etc.
can you help me??
Here is a print..
https://gyazo.com/8064c7ba523231903c3509a8cc00f9f7
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