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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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Question
CristianDragan 1
1. Description of the problem/Question:
You can see the problem in the video. It's a short one.
I tried something, I could see the name, but the name of another item from inventory, and without the price that I set to it.
Maybe it's from the source... I don't know. I compared the function def OnOverInItem(self, slotIndex) with another ones from another clients and I didn't find something new...
uiprivateshopbuilder.py: https://pastebin.com/zTnQgfLy
2. SysErr (Client/Server) / SysLog (Server)
Empty
3. How to reproduce it?
You can see the problem in the video. It's a short one.
4. Video
Thanks in advance.
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