CRaceMotionData Problem
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Ulthar SF V2 (TMP4 Base)
hangul.c:59:21: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 59 | "<88>a", "<8C>a", "<90>a", "<94>a", "<98>a", | ^~~~ hangul.c:59:27: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 59 | "<88>a", "<8C>a", "<90>a", "<94>a", "<98>a", | ^~~~ hangul.c:60:3: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:60:9: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:60:15: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:60:21: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:60:27: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:61:3: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:61:9: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:61:15: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:61:21: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:61:27: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:62:3: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 62 | "<C4>a", "?", "?", "?", "" | ^~~~ 35 warnings generated. clang++-devel -Wall -O2 -pipe -mtune=i686 -g -I../include -c des.c clang++-devel -Wall -O2 -pipe -mtune=i686 -g -I../include -c gost.c clang++-devel -Wall -O2 -pipe -mtune=i686 -g -I../include -c memcpy.c clang++: clang++warning: : warning: treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]clang++treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]clang++: : warning: warning: 2 warnings generated. treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated] clang++: warning: treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated] if [ ! -d ../lib ]; then mkdir ../lib; fi ar cru ../lib/libthecore.a socket.o fdwatch.o buffer.o signal.o log.o utils.o kstbl.o hangul.o heart.o main.o tea.o des.o gost.o memcpy.o ranlib ../lib/libthecore.a chmod 700 ../lib/libthecore.a gmake[2]: Leaving directory '/usr/metin2/src/libthecore/src' gmake[1]: Leaving directory '/usr/metin2/src/libthecore/src' gmake[1]: Leaving directory '/usr/metin2/src/game/src' gmake -C game/src clean gmake[1]: Entering directory '/usr/metin2/src/game/src' gmake[1]: Leaving directory '/usr/metin2/src/game/src' gmake -C game/src limit_time gmake[1]: Entering directory '/usr/metin2/src/game/src' update limit time gmake[1]: Leaving directory '/usr/metin2/src/game/src' -------------------------------------- Build Done -------------------------------------- root@:/usr/metin2/src # i want to know howto compile the serverside part of the source -
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UI types and attributes
Hello Metin2Devs, are there any references of the available types and attributes for UIScript files? I looked at the Docs but I did not found anything. I am not sure if I've been made clear so this is an example of what I am looking for: window = { "name" : "CubeWindow", "x" : 430, "y" : 230, "style" : ("movable", "float",), "width" : 400, "height" : 300, "children" : ( { "name" : "board", "type" : "board", "style" : ("attach",), "x" : 0, "y" : 0, "width" : 400, "height" : 300, "children" : ( ## Title { "name" : "TitleBar", "type" : "titlebar", "style" : ("attach",), "x" : 8, "y" : 7, "width" : 378, "color" : "yellow", "children" : ( { "name":"TitleName", "type":"text", "x":200, "y":3, "text":"synthesis results", "text_horizontal_align":"center"}, ), }, Most of them are self explanatory but I would like to know what is it available for any of those types UI Elements. Thanks in advance. -
12
Shaman Skills Problem
Are you running on debugging mode? And what serverfiles are you using? -
19
Mount like Horse
Will the mounts need to be fed like the horse is it possible to have the menu on them as well? Or even better to disable the need to feed them? Thanks -
0
System yohara
Does anyone have the Yohara bonus system working? -
5
Voooxy aka m2core.tech scammer
Aswell wanted to work with him, he is weird a little bit cause is requesting me money out of no where and he doesnt know how to solve some simple things.- 1
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